Number of blueprints:32
List of features:
2D_SoundManager
3D_SoundManager
AICharacter_Controller : Control over AI’s attacks
EnemyCharacter : Handles the base of enemy AI
AIInterface : Enemy AI’s interface
AnimeInterface : Animation interface of the character
BTS_VisionCheck : Handles enemy AI’s vision check
BTT_Attack : Attack start for enemy AI
BTT_SetWalkSpeed : Adjusting the movement speed for enemy AI
BTT_WanderToPoint : Control over random movements for enemy AI
PlayerCharacter : Handles the player character
Punch : Attack collision for the player
SwordTemplate : Sword collision for the player
MagicTemplate : Magic (fire attack) for the player and enemy
TrapBP : Handles the traps in the dungeon
BomBP : Handles bombs within the game
BP_Relevancy : Treasure box for items
DropItemTemplate : Items been dropped
WorldData:Data for automatically generating a map
GameStart:Start the map generation process.
GenerateAsset:Generate assests such as enemies, treasure chests, traps
GridData:Generate walls and floor
AABB:Room data
QuadtreeSetup:Set the size of the room.
Floor:Floor mesh.
Slope:Mesh the staircase towards the next level and handle the change in level
Wall:Mesh for the wall
NextStageTrigger:Trigger to create a slope (stairs to the next level)
RL_GameInstance:Save the data as you proceed to the next level.
RL_GameMode:Start the game and process the player’s login
RL_PlayerController:Process player spawning
RL_PlayerState:Save player state
蓝图数量:32
功能一览表:
2D_SoundManager
3D_SoundManager
AICharacter_Controller:控制AI的攻击
敌人角色:处理敌人AI的基础
AIInterface:敌人AI的界面
AnimeInterface:角色的动画界面
BTS_VisionCheck:处理敌人AI的视力检查
攻击:敌人AI的攻击开始
BTT_SetWalkSpeed:调整敌人AI的移动速度
BTT_WanderToPoint:控制敌人AI的随机移动
PlayerCharacter:处理玩家角色
冲床:对玩家的攻击碰撞
剑板:玩家的剑碰撞
MagicTemplate:玩家和敌人的魔法(火攻击)
TrapBP:处理地牢中的陷阱
炸弹:在游戏中处理炸弹
BP_Relevancy:物品宝箱
DropItemTemplate:已删除的项目
WorldData:自动生成地图的数据
GameStart:启动地图生成过程。
GenerateAsset:生成敌人、宝箱、陷阱等物品
网格数据:生成墙壁和地板
房间数据
QuadtreeSetup:设置房间的大小。
地板:地板网。
斜坡:将楼梯网格化到下一级,并处理等级的变化
墙:墙网
NextStageTrigger:触发创建斜坡(下一级楼梯)
Rl_gameinstance:在进入下一级别时保存数据。
RL_GameMode:启动游戏,处理玩家登录
Rl_playercontroller:进程玩家产卵
Rl_playerstate:保存播放器状态
100% Blueprint ready multiplayer sample game projects which has all the parts and functions ready to let you create your own multiplayer game with it.
Features:
• Ready to go multiplayer system
• AI Bots 100% blueprint which work in multiplayer as well
• Multiplayer Inventory
• Menu Settings for Sound and more
• UMG Damage and Health bar
• Random Dungeon generation
• Item Pick Up System
• Item Drop System
• Fight System with Damage
• Trap Functions
• LevelUp Experience System
• Procedural Dungeon Creating System
100%蓝图准备多人游戏示例项目,它拥有所有的部分和功能,让您创建您自己的多人游戏与它。
特征:
*准备去多人游戏系统
*AI机器人100%蓝图,也适用于多人游戏
*多人游戏库存
*声音和更多的菜单设置
*UMG损害和健康吧
*随机地牢生成
*物品提取系统
*物品掉落系统
*战斗系统与伤害
*陷阱功能
*LevelUp体验系统
*程序地下城创建系统
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