Intelligent door assets and mechanics for complex interactions via multiple types of triggers and switches.
智能门资产和机械通过多种类型的触发器和开关进行复杂的交互。
Features:
- Physically simulated with door spring and spring tension.
- Stop on obstructive actors.
- Indicator display, and switch highlighted states.
- Multiple triggers or switched for multiple or single door.
- Ability to use custom open/close sounds.
- Ability to use custom meshes for door flap and door frame.
- Ability to lock/unlock and even lock your self out!
- Includes household and sci-fi door meshes, materials and sounds.
- Easily interactions and with various meshes for styles customization
Number of Blueprints: 44
Input: Keyboard E for demonstration purposes.
Network Replicated: Yes (non input key interactions)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Meshes: 70+, up to LOD4
特征:
- 用门弹簧和弹簧张力进行物理模拟。
- 停止阻碍行动者。
- 指示灯显示,并切换高亮状态。
- 多个触发器或切换为多个或单个门。
- 能够使用自定义打开/关闭声音。
- 能够使用自定义网格的门瓣和门框.
- 能够锁定/解锁,甚至锁定你的自我!
- 包括家用和科幻门网,材料和声音。
- 轻松交互并与各种网格进行样式定制
蓝图数目:44
输入:用于演示目的的键盘E。
网络复制:是(非输入键交互)
支持的开发平台:
Windows:是的
Mac:是的
网格:70+,最高可达LOD4
Preview: https://youtu.be/R8RIR_uDbvs
Discord: https://discord.gg/e3JQXM3td7
This advanced door or window mechanics simplifies the ability to add iterative doors to your scenes.
Simply drop the door and switch blueprint actors to your scene, assign the switches to the doors, and specify the switch trigger to action behavior.
Example trigger to action combinations:
On approach -> open
On hit key -> toggle lock/unlock
On depart -> close
… 24 possible combinations
Trigger types:
On approach, on depart, on input key, automatic timer, on hit target area or button.
Door actions:
Open, close, toggle open/close, lock, unlock, toggle lock/unlock. Configured by UI or by event calling.
Core Door styles
Flap door, folding, revolving, layered, sliding and Iris/shutter doors.
Door Configurations
Single vertical, single horizontal, double vertical, double horizontal
Pre-configured doors
40x Ready to use via drag and drop to scene, residential, commercial, industrial and scifi doors styles.
预览: https://youtu.be/R8RIR_uDbvs
不和谐: https://discord.gg/e3JQXM3td7
这种先进的门或窗机制简化了向场景添加迭代门的能力。
只需放下门并将蓝图actor切换到场景中,将开关分配给门,并将开关触发器指定为动作行为。
操作组合的示例触发器:
接近->开启
按键->切换锁定/解锁
出发->关闭
… 24种可能的组合
触发器类型:
在接近,在离开,在输入键,自动计时器,在击中目标区域或按钮.
门动作:
打开,关闭,切换打开/关闭,锁定,解锁,切换锁定/解锁。 由UI或事件调用配置。
核心门样式
翻板门,折叠,旋转,分层,滑动和虹膜/卷帘门。
门配置
单竖单横双竖双横
预先配置的门
40x可以通过拖放到现场,住宅,商业,工业和科幻门风格使用。
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