Features:

  • 100% Blueprint
  • Fire follows terrain
  • Create fire grids in the editor or during runtime
  • Changes behaviour based on the material underneath
  • Works in multiplayer games

Number of Blueprints: 3

Input: Mouse, Keyboard for demo character

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Editor Tutorials (Only UE 4)

Important/Additional Notes: This is not an art pack! Provided particles, sounds, decals etc. are placeholders and meant to be swapped out to fit the needs of your game.

特征:

  • 100%蓝图
  • 火跟随地形
  • 在编辑器中或在运行时创建火网格
  • 根据下面的材料改变行为
  • 适用于多人游戏

蓝图数目:3

输入:鼠标,键盘演示字符

网络复制:是

支持的开发平台:Windows

支持的目标构建平台:Windows

文档:编辑器教程(仅限UE4)

重要/附加说明:这不是一个艺术包! 提供粒子,声音,贴花等。 是占位符,旨在交换以满足您的游戏需求。










This Blueprint adds an easy to use and multiplayer ready fire propagation system to your project. It offers two possibilities to use it.

In editor use, place fire grids in your level during level creation (e.g. fuel puddle, woodpile) and ignite them in the game thru other fire grids, or from a Blueprint.

You can also create fire grids at runtime, right there where you need it. (e.g. Molotow cocktail, lightning strike)

Demo video: https://youtu.be/HY2V7Klk83A

此蓝图为您的项目添加了一个易于使用和多人准备的火焰传播系统。 它提供了两种使用它的可能性。

在编辑器使用中,在关卡创建期间将火网格放置在关卡中(例如燃料坑,woodpile),并通过其他火网格或蓝图在游戏中点燃它们。

您还可以在运行时创建fire grids,就在您需要的地方。 (例如Molotow鸡尾酒,雷击)

演示视频: https://youtu.be/HY2V7Klk83A

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