Number of Blueprints: 69

List of Features:

  • Powerful and flexible Behavior State system
  • Includes 11 built-in Behavior states (Idle, Follow, Flee, Patrol, Seek, AttackMelee, AttackRanged, Defend, Hit, Investigate)
  • Create any type of NPCs ranging from Civilians, Animals, Companions, Enemies and even Badass Bosses, and more!
  • Easy to integrate with it’s plug-and-play nature. Just add a component!
  • Includes 7 built-in Triggers (OnSight, LoseSight, Message, Delay, WithinDistance, BeyondDistance, Health)
  • Behavior Chaining lets you create cohesive and complex AI behaviors
  • Add animations and audio with ease!
  • Easily extend or create your own AI Behaviors and Triggers
  • Create believable and living worlds using Workspaces Actor
  • Parkour system for AI
  • Patrol waypoint system for AI
  • Path Corner actors for triggering AI tasks and events in the scene
  • AI Spawner to dynamically spawn AI characters
  • Blueprints and Behavior Tree based
  • Includes health and damage system
  • Example RPG, Shooter, Stealth, and Flying AI
  • AI Parkour system and Ladder system
  • Rootmotion animation blueprints
  • Multiplayer support

Intended Platform: Desktop, Console, Mobile

Platforms Tested: Windows

Documentation Included:

User Guide

Video Tutorials

蓝图数目: 69

功能一览表:

  • 强大灵活的行为状态系统
  • 包括11个内置行为状态(Idle,Follow,E逃,Patrol,Seek,AttackMelee,AttackRanged,Defend,Hit,Investigate)
  • 创建任何类型的Npc,从平民,动物,同伴,敌人,甚至坏蛋老板,等等!
  • 易于集成与它的即插即用性质。 只需添加一个组件!
  • 包括7个内置触发器(OnSight,LoseSight,Message,Delay,WithinDistance,BeyondDistance,Health)
  • 行为链可让您创建连贯而复杂的AI行为
  • 轻松添加动画和音频!
  • 轻松扩展或创建自己的AI行为和触发器
  • 使用Workspaces Actor创建可信的生活世界
  • 人工智能跑酷系统
  • 人工智能巡逻航点系统
  • 用于触发场景中的AI任务和事件的路径角actor
  • AI Spawner动态生成AI角色
  • 基于蓝图和行为树
  • 包括健康和伤害系统
  • 例如RPG,射手,隐形和飞行AI
  • AI跑酷系统和梯子系统
  • Rootmotion动画蓝图
  • 多人游戏支持

预期平台: 桌面,控制台,移动

测试平台: 窗户

包括文件:

用户指南

短片教程










Preview: https://youtu.be/BpbXnaTh-sk

Discord Server: https://discord.gg/VeVfTcm

**NEW** Group Behaviors system and Grenades for shooters! (For 4.23 and above)

**NEW** Ladder System for AIs + multiple game AI examples! (For 4.23 and above)

AI Behavior Toolkit is a plug-and-play, highly customizable, and easy to use AI Behavior system made with Blueprints. Use it to create believable AI characters within minutes. It enables you to create cohesive and responsive AI behaviors and interactions using a powerful Behavior State system and Tagging system.

The toolkit is generic enough to support almost any kind of AI you need, whatever your game may be. Whether you need friendly civilians, loyal companions, strict guards, fierce monsters, or even majestic animals. The toolkit has got you covered.

It was made with existing projects in mind, so it will connect smoothly with whatever you have already built in your game.

If you’re looking for a more combat-oriented AI, check out my Boss AI Toolkit.

BOSS AI TOOLKIT – https://www.unrealengine.com/marketplace/en-US/product/708f2b3d796547339835e2ab11691c7c

The Boss AI Toolkit is a simple to integrate and highly customizable boss fight creation system. Use it to create epic boss enemies for your game, whether it’s an RPG or an FPS.

预览: https://youtu.be/BpbXnaTh-sk

不和谐服务器: https://discord.gg/VeVfTcm

**新**组行为系统和手榴弹的射手! (适用于4.23及以上)

**新**梯子系统为AIs+多个游戏AI例子! (适用于4.23及以上)

AI行为工具包是一个即插即用,高度可定制,易于使用的AI行为系统与蓝图。 用它在几分钟内创建可信的AI角色。 它使您能够使用强大的行为状态系统和标记系统创建具有凝聚力和响应性的AI行为和交互。

该工具包足够通用,几乎可以支持您需要的任何类型的AI,无论您的游戏是什么。 无论你需要友好的平民,忠诚的同伴,严格的守卫,凶猛的怪物,甚至是雄伟的动物。 这个工具包已经复盖了你。

它是在考虑现有项目的情况下制作的,因此它将与您已经在游戏中构建的任何内容顺利连接。

如果您正在寻找更具战斗导向的AI,请查看my Boss AI Toolkit。

BOSS AI工具包 – https://www.unrealengine.com/marketplace/en-US/product/708f2b3d796547339835e2ab11691c7c

Boss AI工具包是一个简单的集成和高度可定制的boss战斗创建系统。 用它来为你的游戏创造史诗般的老板敌人,无论是RPG还是FPS。

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