Number of Blueprints: 1
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Detailed showcase scene
Important/Additional Notes: Please note that these modulated lights are not capable of casting shadows.
蓝图数目:1
网络复制:是
支持的开发平台:
Windows:是的
Mac:是的
文档:详细的展示场景
重要/附加说明:请注意这些调制灯 不是 能够投射阴影。
Feb-24 update: now supports directionality (optional) at a marginal shader cost.
- Efficient & cheap dynamic point lights at a very low frame cost, using modulated materials with less than 80 instructions.
- Glow & flickering can be added instantly at virtually no CPU cost.
- Blob Shadows can be added to your characters. They adapt to any floor surface, so there are no hard edges when intersecting with geometry (see screenshots). They can be of any color.
- Plug and play: Just add a BP_LightActor to your scene as with any other light
- Unlike default point lights, these can also be used on unlit materials!
You can find legacy reviews and questions in the orbital marketplace
Please note that these modulated lights are not capable of casting shadows.
2月24日更新:现在支持 方向性 (可选)以边际着色器成本。
- 高效和廉价的动态点灯在一个非常低的框架成本,使用调制材料少于80指令。
- 发光和闪烁可以立即添加,几乎没有CPU成本.
- Blob阴影可以添加到您的角色。 它们适应任何地板表面,因此在与几何体相交时没有硬边(参见屏幕截图)。 它们可以是任何颜色。
- 即插即用:只需将BP_LightActor添加到场景中,就像添加任何其他光源一样
- 不像默认的点灯,这些也可以用于未点燃的材料!
你可以在 轨道市场
请注意,这些调制灯 不是 能够投射阴影。
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