FEATURES:
- Mesh surface generation based on splines
- Triangulation surfaces
- Quadrangular surfaces – curved shapes which could be curved along other shapes!
- Sweep
- Lath mesh generation
- Shape extrusion
- Shapes smoothing
- Extrusion along spline
- Bend instruments – bend spline bath and shapes!
- Spline front and back objects
- UV Generation
- Tangents Generation
- Collision Generation
- Scale and rotation of extrusion along spline
- Tonns of example scenes and ready objects
Number of Blueprints: 3
Supported Development Platforms: PC, Mobile, Consoles
Supported Target Build Platforms: PC, Mobile, Consoles
Documentation: www.veagames.com
特征:
- 基于样条的网格曲面生成
- 三角测量表面
- 四边形表面-弯曲的形状,可以沿着其他形状弯曲!
- 扫扫
- 板条网格生成
- 形状挤压
- 形状平滑
- 沿花键挤压
- 弯曲仪器-弯曲花键浴和形状!
- 样条前后对象
- 紫外线的产生
- 切线世代
- 碰撞产生
- 挤压沿样条的比例和旋转
- 示例场景和现成对象的吨数
蓝图数目: 3
支持的开发平台:PC,移动,控制台
支持的目标构建平台:PC,移动,控制台
文件: www.veagames.com





Ultimate tool for building meshes using spline systems.
– Procedural spline based objects generation
– Extrude, Extrude by other Spline, Lathe, Bend and other features
– Make Road Tracks, Ocean Shoreline, Curved Walls and many more!
– Spline based geometry can be converted to Static Mesh
– Optimized performance – no run-time calculations
– Shapes and Primitives template collection
– No code – blueprints only!
使用样条系统构建网格的终极工具。
-基于程序样条的对象生成
-通过其他花键、车床、弯曲等特性挤压、挤压
-制作道路轨道,海洋海岸线,弯曲的墙壁等等!
-基于样条的几何可以转换为静态网格
-优化性能-无运行时计算
-形状和基元模板集合
-没有代码-只有蓝图!

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