What do I get with this template?
Core Features:
- A fully functional third person player controller, pawn and animation blueprint
- Cinematic interactions using sequences
- An integrated interaction system with interactive actor blueprints
- An interaction widget rendered in virtual 3D space with object occlusion
- System and interface for collecting and reviewing journal entries and inventory items
- Full mouse & keyboard and gamepad support with dynamic input detection system
- A sophisticated main and ingame menu with options for graphics, audio and gameplay
- Saving and loading your game into 3 different slots with additional progress information
- Integrated functions for easy level transitions with level streaming support
- Prepared localization support with language selection in options menu
- Helpful extra features like footstep effects based on surface type
Number of Blueprints: 54
Input: Mouse & Keyboard, Gamepad
Network Replicated: No
Supported Development Platforms: Mac & Windows
Important Notes: Please note that the 3D user interface cutout does not work properly in the editor as the edge is not aligned exactly around the character. Don’t worry about that as it’s correct in the build or when playing in a new editor window.
我可以用这个模板得到什么?
核心特征:
- 一个功能齐全的 第三人称播放器控制器、典当及动画蓝图
- 电影互动 使用序列
- 一个综合 互动系统 使用交互式actor蓝图
- 在虚拟3d空间中呈现的具有对象遮挡的交互小部件
- 收集和审查的系统和界面 期刊分录 和 存货项目
- 全 鼠标和键盘 游戏手柄支持 与 动态输入检测 系统
- 一个老练的 主菜单和游戏菜单 与 选项 为 图形学, 音频 和 游戏玩法
- 保存和加载 您的游戏进入3个不同的插槽与额外的进度信息
- 集成功能 简单的级别转换与级别流支持
- 准备好的本地化支持 在选项菜单中选择语言
- 有用的额外功能,如基于表面类型的脚步效果
蓝图数目: 54
输入: 鼠标和键盘,游戏手柄
网络复制: 非也。
支持的开发平台: Mac和Windows
重要事项: 请注意,3d用户界面切口在编辑器中无法正常工作,因为边缘没有完全围绕角色对齐。 不要担心,因为它在构建中或在新的编辑器窗口中播放时是正确的。
** This is a complex asset and despite detailed documentation and video tutorials, beginners might have trouble understanding and using it. Please also consider, due to it’s complexity, the template is not meant for migration into existing projects. However this can be achieved with a fair Unreal Engine knowledge. **
Preview: Windows Demo / Video
Help & Support: Helpdesk / Documentation / Video Tutorial
Community: Discord (not for product support!)
This template is intended to serve as a core framework for a story-based type of game with environmental interactions. Not only is it designed for artists and designers who want to realize their ideas without extensive programming knowledge, it is also meant to save valuable development time for experienced programmers. As the main features are already in place, you can focus on the main content of your game.
Main master actors:
- Simple focus on actors
- Inspection actors 2D
- Inspection actors 3D
- Collectible items & Inventory system
- Collectible journal entries
- Dynamic sequence trigger actors
- Interactive NPCs with branching dialogues & consequences
**这是一个复杂的资产,尽管有详细的文档和视频教程,初学者可能无法理解和使用它。 还请考虑,由于它的复杂性,模板不适用于迁移到现有项目。 然而,这可以通过公平的虚幻引擎知识来实现。 **
社区: 不和谐 (不是产品支持!)
此模板旨在作为 核心架构 对于一个 基于故事的游戏类型 与环境相互作用。 它不仅是为那些想在没有广泛编程知识的情况下实现自己的想法的艺术家和设计师设计的,它也是为了 节省宝贵的开发时间 对于有经验的程序员。 由于主要功能已经到位,您可以专注于游戏的主要内容。
主要演员:
- 简单关注演员
- 检查演员2D
- 检查演员3D
- 收藏品及存货系统
- 可收藏的期刊条目
- 动态序列触发actor
- 具有分支对话和后果的交互式Npc
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