All Textures – BaseColor, metallic, roughness, normal and AO maps.(2048*2048) Skinned model have 68 bones in skeleton, (ik foot root, ik hand gun) Triangles; – 15130 (character with helmet), vertices – 9381 -15753 (character with mask), vertices – 9914 Scaled to Epic skeleton:Yes Rigged: Yes Rigged to Epic skeleton: Yes Physics asset: Yes LODs: No Animated: No Number of characters: 10 Triangles: 20605 ( of each character) Texture Resolutions: 2048 Documentation Included: No
所有纹理-底色,金属,粗糙度,法线和AO地图。(2048*2048)蒙皮模型在骨架中有68块骨头,(ik脚根,ik手枪)三角形;-15130(带头盔的角色),顶点-9381-15753(带面具的角色),顶点-9914缩放到史诗骨架:是的装备:是的装备到史诗骨架:是的物理资产:是的Lod:没有动画:没有字符数:10个三角形:20605(每个角色)纹理分辨率:2048文档包括:没有





Video: https://www.youtube.com/watch?v=EZ_OVI-p85s&t=34sGame-ready character with helmet and game-ready character with mask , camo design, red design, blue painting , old military, yellow paint. You can combine materials and create your custom design of character (5 body materials, 5 legs materials. 5 materials for the head), ready for retarget Epic mannequin, physics asset.
短片: https://www.youtube.com/watch?v=EZ_OVI-p85s&t=34s游戏准备角色与头盔和游戏准备角色与面具,迷彩设计,红色设计,蓝色绘画,旧军事,黄色油漆。 您可以结合材料和创建您的自定义设计的字符(5身体材料,5腿材料. 头的5材料),准备重新定位史诗人体模型,物理资产。
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