MESH INFORMATION
Well balanced for Mid/Long distance and close up render. Geometry created to be used with third person camera or for NPC/Enemy in both first and third person camera view.
Features:
- advanced material system
- you can choose from modular character and simple one mesh character asset
Scaled to Epic skeleton: Yes(legacy skeleton)
Rigged: Yes
Rigged to Epic skeleton: Yes(legacy skeleton)
Animated: can use any animation compatible with standard UE mannequin.
Number of characters: 2
Number of static meshes: 13
Meshes:
- body
- Vest
- Head
- Equipment as one mesh ( skinned to skeleton)
- small bag
- medium bag
- Knife
- Knife holster
- Pistol holster
- Big bag
- Ammo bad (assault rifle size)
- Ammo bad pistol
Texture Resolutions:2048×2048
Supported Development Platforms: PC, Mac
Supported Target Build Platforms: PC, current gen consoles, Linux
!Important Message!
If you decide to buy it I’m kindly asking you to rate product with some comments below. I may continue to work on new content only if I know what customers thinking about it. Any rating good or bad will help me to improve quality. If you unhappy then I’ll do my best to fix the problem or make the content better with an update. if you happy this will give me a passion to continue making awesome content for UE community. All my asset available only at UE marketplace. This is really important for me to have feedback from you!
网格信息
很好的平衡中/长距离和近距离渲染。 在第一人称和第三人称相机视图中创建用于第三人称相机或NPC/敌人的几何。
特征:
- 先进的材料系统
- 您可以从模块化字符和简单的一个网格字符资源中选择
缩放到史诗骨架:是的(遗留骨架)
操纵:是的
装备史诗骨架:是的(遗留骨架)
动画:可以使用与标准UE人体模型兼容的任何动画。
字符数:2
静态网格数:13
网格/网格:
- 身体
- 背心
- 头
- 设备作为一个网格(皮肤到骨架)
- 小袋子
- 中型袋
- 刀子
- 刀套,刀套
- 手枪皮套
- 大包
- 弹药坏(突击步枪尺寸)
- 弹药坏手枪
纹理分辨率:2048×2048
支持的开发平台:PC、Mac
支持的目标构建平台:PC、当前通用控制台、Linux
!重要信息!
如果你决定买它,我恳请你评价产品与下面的一些评论。 只有当我知道客户对新内容的看法时,我才能继续研究新内容。 任何评级好或坏将帮助我提高质量。 如果你不高兴,那么我会尽我所能解决问题或使内容更好的更新。 如果你高兴,这将给我一个热情,继续为UE社区制作精彩的内容。 我的所有资产只在UE市场可用. 这对我有你的反馈真的很重要!
Heavily armoured soldier to be used in realistic or sci-fi games. The modular system gives you a possibility to use parts separately. The advanced material system gives you a possibility to create the unique asset in just a few clicks. You can choose from provided camouflage patterns or simply add your own. Model shares skeleton with standard UE mannequin and as result, this asset can be easily integrated into your project.
Here you can find detailed video overview
You can get a free pistol assed under the link below.
Quick VIDEO with example how this asset can be integrated into
Asset include following parts
-simple version ( all parts combined in to one mesh)
-Advanced ( all parts separeted)
- body
- Vest
- Head
- Equipment as one mesh ( skinned to skeleton)
- small bag
- medium bag
- Knife
- Knife holster
- Pistol holster
- Big bag
- Ammo bag (assaul rifle size)x2
- Ammo bag pistol size
All assets customizable in colours and give you a possibility to create the absolutely unique look.
TEXTURES
Fully compatible with physically based render pipeline (PBR) high detailed textures.
2048×2048 Jacket
2048×2048 Pants
1024×1024 Equipment
2048×2048 Vest
2048×2048 Helmet
All texture sets include following: Diffuse(Albedo) , Roughness, Metalness and Normal map
重装甲士兵在现实或科幻游戏中使用。 模块化系统使您可以单独使用部件。 先进的材料系统让您只需点击几下即可创建独特的资产。 您可以选择提供的伪装模式或简单地添加您自己的。 模型与标准UE人体模型共享骨架,因此,该资产可以很容易地集成到您的项目中。
在这里您可以找到详细的视频概述
你可以得到一个免费的手枪assed下面的链接.
快 短片 举例说明如何将此资产集成到
资产包括以下部分
-简单版本(所有部件组合成一个网格)
-高级(所有零件均已安装)
- 身体
- 背心
- 头
- 设备作为一个网格(皮肤到骨架)
- 小袋子
- 中型袋
- 刀
- 刀套,刀套
- 手枪皮套
- 大包
- 弹药袋(assaul步枪尺寸)x2
- 弹药袋手枪尺寸
所有的资产可定制的颜色,并给您一个可能性创造绝对独特的外观。
纹理
完全兼容基于物理的渲染管道(PBR)高细节纹理。
2048×2048夹克
2048×2048裤子
1024×1024设备
2048×2048背心
2048×2048头盔
所有纹理集包括以下内容:漫反射(反照率)、粗糙度、金属度和法线贴图
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