Features:
- Fully customizable Material
- APEX cloth dynamic
Scaled to Epic skeleton: YES
Rigged: YES
Rigged to Epic skeleton: YES (legacy skeleton)
Animated: Compatible with all Animation for standard UE4 mannequin
Number of characters: 5
Vertex counts of characters: 15200
Texture Resolutions: 2048×2048
Supported Development Platforms: PC, Mac, Linux
Supported Target Build Platforms: PC, Mac, Linux, Current Gen Consoles
特征:
- 完全可定制的材料
- 顶点布料动态
缩放到史诗骨架:是的
操纵:是的
装备史诗骨架:是的(遗留骨架)
动画:兼容标准UE4人体模型的所有动画
字符数:5
字符顶点数:15200
纹理分辨率:2048×2048
支持的开发平台:PC、Mac、Linux
支持的目标构建平台:PC、Mac、Linux、当前Gen控制台





Detailed video Overview
A short example VIDEO to demonstrate how this asset can be integrated into
Close Combat: Swordsman project from UE marketplace
Details:
The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.
Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.
Additionally, this pack included a weapon asset to make your knight be ready for the fight.
Use this form if you have any questions
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详细视频概述
一个简短的例子 短片 演示如何将此资产集成到
详情:
先进的材料系统为您提供了自定义角色并使其看起来独特的可能性。 每个身体/装甲部分可以单独调整。 除了自定义选项外,您还可以使用提供的贴花或简单地添加自己的徽标。 一个角色有基于顶点布料系统的布料部件完全装备和准备去.
与UE人体模型完全兼容,只需几秒钟即可集成到您的项目中。
此外,这个包还包括一个武器资产,让你的骑士为战斗做好准备。
如果您有任何问题,请使用此表格
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