Features: (Please include a full, comprehensive list of the features of the product)

  •  Facial blendshapes.
  •  9 custom Mage animations
  •  Assign and Retarget with Mannequin Skeleton
  • Blend Colors, Textures for all parts.

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 9

Animation types (Root Motion/In-place): Root Motion

Number of characters: 1

Vertex counts of characters: 20.000 ~ 40.000

Number of Materials and Material Instances: ~40

Number of Textures: ~70

Texture Resolutions: hair,teeth,eye 2048×2048 armor parts 4096×4096

Supported Development Platforms: PC

Documentation: No

Important/Additional Notes: No

特点:(请包括一个完整的,全面的产品功能列表)

  •  面部blendshapes.
  •  9自定义法师动画
  •  使用人体模型骨架分配和重新定位
  • 混合颜色,纹理的所有部分。

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画:(是)

动画数量:9

动画类型(根运动/就地):根运动

字符数:1

字符顶点数:20.000~40.000

材质和材质实例数:~40

纹理数量:~70

纹理分辨率:头发,牙齿,眼睛2048×2048装甲部件4096×4096

支持的开发平台:PC

文件:否

重要/附加说明:否










Video Preview : A complete overview of the project on the UE4.

There are many part of characters separated and blend different colors, textures.

  • Package included some basic animations for Mage.
  • Facial blendshapes included basic Facial Expressions Animations.
  • Can Assign and Retarget with Mannequin Skeleton

视频预览 :UE4上项目的完整概述。

有许多部分的字符分离和混合不同的颜色,纹理.

  • 包包括一些基本的动画法师。
  • 面部blendshapes包括基本 面部表情动画。
  • 可以使用人体模型骨架分配和重新定位

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