Features: (Please include a full, comprehensive list of the features of the product)
- Facial blendshapes.
- 9 custom Mage animations
- Assign and Retarget with Mannequin Skeleton
- Blend Colors, Textures for all parts.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 9
Animation types (Root Motion/In-place): Root Motion
Number of characters: 1
Vertex counts of characters: 20.000 ~ 40.000
Number of Materials and Material Instances: ~40
Number of Textures: ~70
Texture Resolutions: hair,teeth,eye 2048×2048 armor parts 4096×4096
Supported Development Platforms: PC
Documentation: No
Important/Additional Notes: No
特点:(请包括一个完整的,全面的产品功能列表)
- 面部blendshapes.
- 9自定义法师动画
- 使用人体模型骨架分配和重新定位
- 混合颜色,纹理的所有部分。
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
动画数量:9
动画类型(根运动/就地):根运动
字符数:1
字符顶点数:20.000~40.000
材质和材质实例数:~40
纹理数量:~70
纹理分辨率:头发,牙齿,眼睛2048×2048装甲部件4096×4096
支持的开发平台:PC
文件:否
重要/附加说明:否





Video Preview : A complete overview of the project on the UE4.
There are many part of characters separated and blend different colors, textures.
- Package included some basic animations for Mage.
- Facial blendshapes included basic Facial Expressions Animations.
- Can Assign and Retarget with Mannequin Skeleton
视频预览 :UE4上项目的完整概述。
有许多部分的字符分离和混合不同的颜色,纹理.
- 包包括一些基本的动画法师。
- 面部blendshapes包括基本 面部表情动画。
- 可以使用人体模型骨架分配和重新定位

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