Features:

  • Handmade polygonal fur with powerful material;
  • 35 animations;
  • 2 versions of Skeletal Meshes for different levels of optimization;
  • 4k body Textures;

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 35 (30 FPS)

Move

  • Idle
  • Walk_Forward
  • Run_Forward
  • Turn_90_Left_onSpot
  • Turn_90_Right_onSpot
  • Turn_90_Left_onSpot_Combat
  • Turn_90_Right_onSpot_Combat

non-Combat

  • Rest (start/loop/stop)
  • Rest_2
  • Howl

Combat

  • Idle_Combat
  • Taunt
  • Attack_1_light
  • Attack_2_light
  • Attack_3_strong (RM)
  • Attack_4_strong (RM)
  • Attack_4_strong (start/loop/stop)
  • Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
  • Combat_Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
  • Death

Number of characters: 3;

  • Fur_full: 16.2k vertices (LOD1 – 12.2k, LOD2 – 8.5k, LOD3 – 4.6k);
  • No_Fur: 3.2k vertices (LOD1 – 0.9k, LOD2 – 10.6k, LOD3 – 0.25k);

Number of Materials and Material Instances: 3x Master Materials, 21x Material Instances;

Number of Textures:

  • Body: 4x 4k textures (2x Albedo, Normal, ORM);
  • Eye: 1x 1k Albedo;
  • Fur: 6x 4k/2k textures (Alpha, Root, Normal), 1x 512 Normal;

Supported Development Platforms: PC, Mac, Linux, PS4, XBox One

特征:

  • 手工制作的多边形毛皮与强大的材料;
  • 35动画;
  • 2个版本的骨架网格体,用于不同级别的优化;
  • 4k身体纹理;

操纵:是的

装备史诗骨架:不

动画:是的

动画数量:35(30FPS)

移动

  • 闲置
  • 向前走
  • Run_Forward
  • Turn_90_Left_onSpot
  • Turn_90_Right_onSpot
  • Turn_90_Left_onSpot_Combat
  • Turn_90_Right_onSpot_Combat

非战斗

  • 休息(启动/循环/停止)
  • 休息_2
  • 嚎叫

战斗

  • Idle_Combat
  • 嘲讽
  • 攻击_1_光
  • 攻击_2_光
  • 攻击_3_strong(RM)
  • 攻击_4_strong(RM)
  • Attack_4_strong(启动/循环/停止)
  • Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
  • Combat_Hit_React_(Right_Head/Left_Head/Right_Body/Left_Body/Back_Body)
  • 死亡

字符数:3;

  • Fur_full:16.2k顶点(LOD1-12.2k,LOD2-8.5k,LOD3-4.6k);
  • No_Fur:3.2k顶点(LOD1-0.9k,LOD2-10.6k,LOD3-0.25k);

材质和材质实例数:3x主材质,21x材质实例;

纹理数量:

  • 身体:4x4k纹理(2x反照率,正常,ORM);
  • 眼睛:1x1k反照率;
  • 毛皮:6x4k/2k纹理(阿尔法,根,正常),1×512正常;

支持的开发平台:PC、Mac、Linux、PS4、XBox One











| OTHER ROG ASSETS | ROADMAP | YOUTUBE (ANIMATIONS) |

SAVE 40% (59.99$ >>> 35.99$) with our ROG Creatures Pack

Updated to version 2.0:

  • we equipped our creatures with planned animations;
  • improved more than 40 existing ones;
  • optimized materials and textures;

We created this wolf for filling forest biomes. Available in 2 colors: gray & white.

All mobs have an optimal set of animations, blend space, animation blueprint, physics assets & etc. to simplify their implementation in your projects as much as possible.

About the fur:

Polygonal fur is fully handmade. It’s a very painstaking work :)

Wolf fur is optimized, so the full version has only 16k triangles. So there are 2 versions of SK_Creature (full & with out fur), which are suitable for different levels of optimization.

Full_Fur is splited into 8 material slots for easy color customization.

About the LODs:

By default, configured auto-generated LODs are used, but you can reimport (for example):

for SK_Creature_Fur_Full LOD1 use the LOD0 of SK_Creature_Fur_Top;

for SK_Creature_Fur_Top LOD2/3 use the LOD1/2 SK_Creature_No_Fur & so on;

| 其他ROG资产 | 路线图 | YOUTUBE的 (动画)|

储蓄40% (59.99$ >>> 35.99$) 与我们的 ROG生物包

更新至版本2.0:

  • 我们为我们的生物配备了计划好的动画;
  • 改进了现有的40多个;
  • 优化的材质和纹理;

我们创造了这种狼来填充森林生物群落。 有2种颜色可供选择: 灰色和白色.

所有的小怪都有一组最佳的动画,混合空间,动画蓝图,物理资源等. 尽可能简化它们在您的项目中的实现。

关于毛皮:

多边形毛皮完全手工制作。 这是一项非常艰苦的工作:)

狼皮进行了优化,所以完整版只有16k三角形。 所以有2个版本的SK_Creature(full&with out fur),适用于不同级别的优化。

Full_Fur分为8个材质槽,便于颜色定制。

关于Lod:

默认情况下,使用配置的自动生成Lod,但您可以重新导入(例如):

对于SK_Creature_Fur_Full LOD1使用SK_Creature_Fur_Top的LOD0;

对于SK_Creature_Fur_Top LOD2/3使用LOD1/2SK_Creature_No_Fur等;

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