video

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 57

Animation types (In-place): 57

Number of characters: 1

Vertex counts of characters: 17083

Number of Materials and Material Instances: all 13

Number of Textures: all 31

Texture Resolutions: (Body 4096×4096, Eye 1024×1024)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1

短片

操纵:(是)

装备史诗骨架:(不)

如果装备到史诗骨架上,IK骨骼包括在内:(不)

动画:(是)

动画数量:57

动画类型(就地):57

字符数:1

字符顶点数:17083

材质和材质实例数:全部13个

纹理数量:全部31个

纹理分辨率:(身体4096×4096,眼睛1024×1024)

支持的开发平台:

视窗:(是)

Mac:(是)

文件: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

重要/附加说明:项目版本5.0.3,5.1需要桥接插件










Rendered in project.

Animations: 58.

Materials: Body and Eye.

Texture skins: 3.

Material instance: Hue shift color.

RGB mask (separated colors for body, teeth, horns).

PBR textures (Metallic/Roghness).

在项目中呈现。

动画: 58.

资料: 身体和眼睛。

纹理皮肤: 3.

材质实例: 色相移色。

RGB蒙版(分离的颜色为身体,牙齿,角)。

PBR 纹理(金属/粗糙度)。

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