Rigged: (Yes)
Rigged to Epic skeleton: (No)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 57
Animation types (In-place): 57
Number of characters: 1
Vertex counts of characters: 17083
Number of Materials and Material Instances: all 13
Number of Textures: all 31
Texture Resolutions: (Body 4096×4096, Eye 1024×1024)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1
操纵:(是)
装备史诗骨架:(不)
如果装备到史诗骨架上,IK骨骼包括在内:(不)
动画:(是)
动画数量:57
动画类型(就地):57
字符数:1
字符顶点数:17083
材质和材质实例数:全部13个
纹理数量:全部31个
纹理分辨率:(身体4096×4096,眼睛1024×1024)
支持的开发平台:
视窗:(是)
Mac:(是)
重要/附加说明:项目版本5.0.3,5.1需要桥接插件
Rendered in project.
Animations: 58.
Materials: Body and Eye.
Texture skins: 3.
Material instance: Hue shift color.
RGB mask (separated colors for body, teeth, horns).
PBR textures (Metallic/Roghness).
在项目中呈现。
动画: 58.
资料: 身体和眼睛。
纹理皮肤: 3.
材质实例: 色相移色。
RGB蒙版(分离的颜色为身体,牙齿,角)。
PBR 纹理(金属/粗糙度)。
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