VIDEO PREVIEW

TEST Blendshapes

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 56

Animation types (In-place): 56

Number of characters: 1 character (2 basemesh with/without ice)

Vertex counts of characters: 16977

Number of Materials and Material Instances: 3 Materials (Body, Eye, Ice)

Number of Textures: 42

Texture Resolutions: (Body 4096×4096, Ice 1024×1024, Eye 1024×1024)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1

视频预览

测试Blendshapes

操纵:(是)

装备史诗骨架:(不)

如果装备到史诗骨架上,IK骨骼包括在内:(不)

动画:(是)

动画数量:56

动画类型(就地):56

字符数:1个字符(2个带/不带冰的底数)

字符顶点数:16977

材料和材料实例数:3种材料(身体,眼睛,冰)

纹理数量:42

纹理分辨率:(身体4096×4096,冰1024×1024,眼睛1024×1024)

支持的开发平台:

视窗:(是)

Mac:(是)

文件: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

重要/附加说明:项目版本5.0.3,5.1需要桥接插件










Rendered in UE4.

No VFX.

Animations: 56.

Blend shapes: Eye closed, Breath.

Materials: Body, Ice, Eye.

Texture skins: 2 (ice/realistic)

Material instance: RGB mask (R-edges, G-basecolor, B-jaw), hue shift.

PBR textures (Metallic/Roghness).

在UE4中渲染。

没有特效。

动画: 56.

混合形状: 闭上眼睛,呼吸。

资料: 身体,冰,眼睛。

纹理皮肤: 2(冰/现实)

材质实例: RGB蒙版(R-边缘,G-basecolor,B-下巴),色调偏移。

PBR 纹理(金属/粗糙度)。

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