Features:
- Additional Objects: Clothing, Weapons
Rigged: Yes
Rigged to Epic skeleton: Yes (Add facial and breast bones)
Animated: Yes
Number of Animations: 30 and some expressions, lip-sync
Animation types (Root Motion/In-place):In-Place
Number of characters: 1
Vertex counts of characters : One Character 40-50K
Texture Resolutions: 1,024-4,096 BaseColor, Roughness, Metallic, AO, Normal, Mask
Supported Development Platforms: Windows
Documentation: No
特征:
- 附加对象:服装,武器
操纵:是的
装备史诗骨架:是的(添加面部和乳房骨骼)
动画:是的
动画数量:30和一些表情,唇形同步
动画类型(根运动/就地):就地
字符数:1
字符顶点数:一个字符40-50K
纹理分辨率:1,024-4,096基色,粗糙度,金属色,AO,正常色,蒙版
支持的开发平台:Windows
文件:否
Update : June 24, 2023
-
UE4 Mannequin Rigging: You can now share animations with UE4 Mannequin without retargeting. (The previous neck02 bone has been removed, while facial and breast bones remain intact.)
-
The mesh of the eyes has been changed. (The excessive light reflection issue has been fixed in version 5.2.)
-
To facilitate the use of LiveLinkFace app, 52 morph targets are now supported, and the previous morph targets have been removed
-
The mouth shape in the binding pose has been changed to a closed mouth expression.
-
The clothing options have been modified. (It runs without lag in all versions.)
This asset consists of One female character and other additional objects.
Video : Retargeting UE5 animations
Video : LYRA/Custom Character Rigged with Unreal 4 Skeleton
Video : ALSV4/Custom Character Rigged with Unreal 4 Skeleton
The face, hair, arms, clothing, weapons and shoes are each made up of separate skeletal Meshes.
Hair, body, weapons can be freely replaced or added.
The color, roughness, and metallic of each part can be customized through material instances.
Each part is skinned, rigged, and shares the “Haena_v02” skeleton.
This asset has basic animations and several attacks and moving animations.
更新:2023年6月24日
-
UE4人体模型绑定:您现在可以与UE4人体模型共享动画,而无需重新定位。 (之前的neck02骨骼已被移除,而面部和乳房骨骼保持完整。)
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眼睛的网格已经改变了. (过度光反射问题已在5.2版本中修复。)
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为了方便LiveLinkFace应用程序的使用,现在支持52个变形目标,并且以前的变形目标已被删除
-
绑定姿势中的嘴形已更改为闭口表情。
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服装选项已被修改。 (它在所有版本中运行没有滞后。)
该资产由一个女性角色和其他附加对象组成。
脸部、头发、手臂、衣服、武器和鞋子都是由单独的骨架网格体组成的。
头发,身体,武器可以自由更换或添加。
每个部件的颜色、粗糙度和金属性都可以通过材质实例进行定制。
每个部件都经过蒙皮、装配和共享”Haena_v02″骨架。
此资源具有基本动画和多个攻击和移动动画。
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