Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of characters: 2

Vertex counts of characters: 67426

Number of Materials and Material Instances: 23

Number of Textures: 115

Texture Resolutions: (4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: No

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画:(没有)

字符数:2

字符顶点数:67426

材质和材质实例数:23

纹理数量:115

纹理分辨率:(4096)

支持的开发平台:

视窗:(是)

Mac:(是)

文件:否

重要/附加说明:否










⚔️ Low-poly model of the character Aiden Stallhart – Character Survival 

Suitable for games of different genres: RPG, strategy, first-person shooter, etc.

The character has a weapon.

Video preview – Link

🚨🚨🚨

If you purchase one product from my store, this promotion allows you to get any character from my store in the UE Marketplace – COMPLETELY FREEE. join my server in Discord

After logging into Discord, you can find additional information about the promotion in the “promotion-info” tab. This promo is not cumulative, it is valid only once. Coupon cannot be used for packages.

Also, in my Discord server you will be the first to know about New Releases of the UE Marketplace store, as well as seasonal and my personal discounts, don’t miss it.

🦵🏼Rig

This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.

Additionat bones list:

Joint_Bag

Joint_Bag1

Joint_Bag2

Joint_Bag_Leg

Joint_Bag_Leg1

Joint_Bag_Leg2

Joint_Bag_Right

Joint_Bag_Right1

Joint_Bag_Right2

📗Polycount

Base Mesh

📝Faces – 61006 Verts – 67426 Tris – 119864

Weapon

📝Faces – 18270 Verts – 18822 Tris – 35806

In the model, it is desirable to use a shader with a two-sided display of polygons.

Preview images rendered in Unreal Engine 5

▪️角色aiden Stallhart的低聚模型-角色生存 

适用于不同类型的游戏:RPG,策略,第一人称射击游戏等。

角色有武器。

视频预览 – 连结

🚨🚨🚨

如果你 购买 一个产品从我的商店,这次促销允许您获得任何字符从我的商店在UE市场 – 完全自由. 加入我的服务器 不和谐

登录后 不和谐,你可在 “推广-资讯” 标签。 此促销不是累积的,它只有效一次. 优惠券不能用于包裹。

另外,在我的 不和谐 您将是第一个知道的服务器 新发行版UE市场商店,以及 季节性 而我的 个人折扣,千万不要错过。

🦵🏼钻机/钻机

这个钻机是在UE4人体模型骨架的基础上制作的,默认情况下保留了骨骼层次结构。 为了方便起见,已经创建了额外的骨骼,有了它们,您可以将物理应用于任何部分。 对于钻机,使用了Maya工具,不使用第三方插件,也不使用控制器。

Additionat骨骼列表:

联合袋,联合袋

联合_bag1

联合_bag2

联合,联合

联合_bag_leg1

联合_bag_leg2

联合,联合

联合_bag_right1

联合_bag_right2

📗Polycount的

基本网格

▪Faces-61006Verts-67426Tris-119864

武器

▪Faces-18270Verts-18822Tris-35806

在模型中,希望使用具有双面显示多边形的着色器。

预览在虚幻引擎5中渲染的图像

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