Large file, variable download/load times
Rigged to Epic UE4 skeleton: Yes
Rigged to Epic UE5 skeleton: Yes
Face Morph Targets: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Modular: Yes
Material Instances for Color Correction: Yes
Number of Textures: 303
Number of Materials: 187
Number of Meshes: 282
Texture dimensions: 4096 x 4096
Triangles count: 22382
UV mapping: Yes
Types of materials and texture maps: PBR
大文件,可变下载/加载时间
操纵史诗 UE4 骷髅:是的
操纵史诗 UE5 骷髅:是的
面对变形目标:是的
如果被装配到史诗骨架上,IK骨骼包括在内:是的
模块化:是的
用于色彩校正的材质实例:是
纹理数量:303
材料数量:187
目数:282
纹理尺寸:4096×4096
三角形计数:22382
UV映射:是的
材质和纹理贴图类型:PBR
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The characters are modular with the possibility of replacing different elements.
You can create your own unique crowd of zombies.
Bodies have basic Face Morph Targets
It is possible to change the color of the material instances for greater customization
All assets have a single skeleton and they are compatible with each other.
Each asset has 2 versions of the material: With Blood and Without Blood
The bundle contains some assets from other products.
Such as:
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字符是 模块化设计 具有替换不同元件的可能性。
你可以创建自己独特的僵尸人群。
身体有基本的面部变形目标
它可以改变颜色的 材质实例 更大的定制
所有资产都有 单骨架 并且它们彼此兼容。
每个资源都有2个版本的材料: 用血 和 没有血
捆绑包包含来自其他产品的一些资产。
如:
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