Enhanced Orbit Camera

a new Camera Type based on the CineCamera

  • dynamic AutoFocus
  • define Limits for Rotation, Zoom, Dolly, … , to restrict the users Movement
  • it has a Origin / Point of Interest , at which the camera rotates around and zooms to
  • Origin / Point of Interest can dynamically be moved. For example by clicking on a geometry surface.
  • Panning the Camera (Moving on X and Y)

Orbit Camera Manager

The camera Manager will Manage controlling a OrbitCamera and Transitioning between them

  • It can Transition between Orbit Cameras (Color Fade, Blur, Position) which can combined and configured as you wish (Color, strength, Transition Time / Speed , Custom Transition Curve, …)
  • Control the Active Camera (Rotation, Zoom, Dolly, Origin/PointOfInterest) by smooth interpolations
  • Get all Orbit Cameras in your scene or by Name and Tags

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Code Modules: Plugin Orbit Camera System (Runtime)

Number of Blueprints: 5

Number of C++ Classes: 2

Supported Target Build Platforms: all

Documentation: link

Example Project: included in the Plugin

增强轨道相机

基于CineCamera的新型相机类型

  • 动态的 自动对焦
  • 定义 限制 对于旋转,缩放,多莉,。.. ,以限制用户移动
  • 它有一个起源 / 兴趣点 ,此时相机旋转并缩放到
  • 原点/兴趣点可以动态移动。 例如,单击几何图形表面。
  • 平移相机(在X和Y上移动)

轨道相机管理器

相机管理器将管理控制OrbitCamera并在它们之间转换

  • 它可以在轨道相机(颜色淡入淡出,模糊,位置)之间转换,可以根据需要组合和配置(颜色,强度,过渡时间/速度,自定义过渡曲线,。..)
  • 通过平滑插值控制活动摄像机(旋转、缩放、多莉、原点/点间距)
  • 获取场景中的所有轨道摄像机或名称和标签

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代码模块:插件 轨道摄像系统 (运行时)

蓝图数目:5

C++类数:2

支持的目标构建平台:全部

文件: 连结

示例项目: 包含在插件中








DemoVideo

The Orbit Camera System extends the Unreal Engine by a new Orbit Camera type and and Orbit Camera Manager. This will allow you to place multiple predefined OrbitCameras in your Scene with predefined Orbit behaviours like: Zoom range, Rotation limits, PointOfInterest / Focus Point, and more. The Cameras have dynamic Focus so you get amazing Depth of Fields effects by default.

The Manager then lets you switch between these Cameras with various different Options like: Black Fade, Blur Viewport or a nice Transition Rotating and moving. All these options can be customized via Curves. It also enables you to control a selected Camera (Rotate, Zoom, Set new Focus, Pan,…) with custom Inputs.

All Options and Functions are commented and we provide Example maps to better understand all the Orbit Camera System features.

[医]德莫维多

轨道摄像系统 通过新的Orbit相机类型和Orbit相机管理器扩展虚幻引擎。 这将允许您放置多个预定义 [医]轨道飞行器 在您的场景中使用预定义的轨道行为,如:缩放范围、旋转限制、点间距/聚焦点等。 照相机有 动态焦点 所以你变得很棒 景深 默认情况下的效果。

然后,管理器允许您使用各种不同的选项在这些相机之间切换,例如: 黑色褪色, 模糊 视口或a 很好的过渡 旋转移动。 所有这些选项都可以通过曲线进行自定义。 它还使您能够 控制 一个选定的 照相机 (旋转,缩放,设置新焦点,平移,。..)与 自定义输入.

所有的选项和功能都被注释,我们提供了示例地图,以更好地了解所有轨道相机系统的特性。

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