Features:

  •  Boss ai
  •  Playable character
  •  Camera lock on system

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: No

Number of Animations: 58

Animation types (Root Motion/In-place): Root Motion

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation:

YOUTUBE VIDEO

DISCORD SUPPORT

Important/Additional Notes: The animations that in this package are not retargeted to UE5 mannequin. They are all made with the UE4 mannequin. You can retarget them in Unreal Engine if you like.

Update 1.1 note: Added a focus actor for get z value of the boss for camera focus.

特征:

  •  艾老板
  •  可玩角色
  •  相机锁定系统

装备史诗骨架:是的

如果装备到史诗骨架上,IK骨骼包括在内:不

动画数量:58

动画类型(根运动/就地):根运动

支持的开发平台:

Windows:是的

Mac:没有

文件:

YOUTUBE视频

不和谐支持

重要/附加说明:此包中的动画未重定向到UE5人体模型。 它们都是用UE4人体模型制作的。 如果您愿意,可以在虚幻引擎中重新定位它们。

更新1.1注意:增加了一个焦点演员获得z值的老板相机焦点.










This project includes my Sword Animation Pack ( https://www.unrealengine.com/marketplace/en-US/product/a48266b2b4354a04bf2e77ea92ad3488 ) and Boss Animation Pack( https://www.unrealengine.com/marketplace/en-US/product/ba67ee67069b46d08ebc5e41434e30eb ). This project is setted to be as a playable game project. It includes a basic main menu, basic boss ai, basic playable character, basic dealing and inflicting damage system, basic health regeneraion system with a health pot charge, camera lock on enemy system and physical hit reaction system for the boss.

这个项目包括我的剑动画包(https://www.unrealengine.com/marketplace/en-US/product/a48266b2b4354a04bf2e77ea92ad3488 )和Boss动画包(https://www.unrealengine.com/marketplace/en-US/product/ba67ee67069b46d08ebc5e41434e30eb )。 这个项目被设置为一个可玩的游戏项目。 它包括一个基本的主菜单,基本的老板ai,基本的可玩角色,基本的处理和造成伤害系统,基本的健康再生系统与健康锅充电,相机锁定敌人系统和物理命中反应系统的老板。

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