Code Modules: UIPF Runtime
Number of Blueprints: 3
Number of C++ Classes: 5
Network Replicated: N/A
Supported Development Platforms: Win, Mac, Linux
Supported Target Build Platforms: Win, Max, Linux, Android, iOS, Switch, PS4, Xbox
Documentation: https://egray.io/uipfdocs
代码模块:UIPF运行时
蓝图数目: 3
C++类数: 5
网络复制:N/A
支持的开发平台:Win,Mac,Linux
支持的目标构建平台:Win,Max,Linux,Android,iOS,Switch,PS4,Xbox
UIPF delivers beautiful and efficient interactive foliage to any game – from massive fields of swaying grass, to interactive hanging vines, bendy plants, and even trees. Designed from the ground up to work with the UE4 foliage tools UIPF is designer and artist friendly, supports all of your own foliage, and comes with a library of high quality interactives you can use in your games with more to come.
Read more about the plugin and see it in action at: https://egray.io/uipf
Features:
-
Efficient and stunning foliage interaction for any project
-
Apply flattening, explosion impulses, trailing wobble and true physical interaction to all of your in-game foliage.
-
Works with all existing assets and the unreal foliage tools
-
Hybrid true physics and shader driven interaction
-
Easily cover your game world in efficient interactive foliage
-
Pivot painter 2.0 based wind and interaction supported
-
Designer friendly – easy to setup, drag and drop
-
Add impulses and interact manually via Blueprint or C++
-
Well optimized for a wide range of target hardware
-
Written in C++ for maximum efficiency
-
Photo-Realistic foliage included.
FAQ: https://egray.io/uipf-faq
UIPF为任何游戏提供美丽而有效的交互式树叶–从大量的摇曳的草地,到交互式悬挂的藤蔓,弯曲的植物,甚至树木。 UIPF是设计人员和艺术家友好的,支持您自己的所有植物,并提供了一个高品质的互动库,您可以在您的游戏中使用更多。
阅读更多关于插件的信息,并在: https://egray.io/uipf
特征:
-
任何项目的高效和令人惊叹的树叶交互
-
应用展平,爆炸冲动,尾随摆动和真正的物理互动,所有在游戏中的叶子。
-
使用所有现有资源和虚幻植物工具
-
混合真实物理和着色器驱动交互
-
在高效的交互式植物中轻松复盖您的游戏世界
-
支持基于枢轴点绘制器2.0的风和交互
-
设计友好-易于设置,拖放
-
添加脉冲并通过蓝图或C++手动交互
-
针对广泛的目标硬件进行了良好的优化
-
用C++编写以实现最高效率
-
照片般逼真的树叶包括在内。
常见问题: https://egray.io/uipf-faq
评论(0)