A dynamic sky, cloud and lighting plugin for Unreal Engine 4 based on real life recordings.
一个动态的天空,云和照明插件的虚幻引擎4基于现实生活的录音.
Code Modules
- HemisphereSkiesRuntime [Runtime]
- HemisphereSkiesEditor [Editor]
Number of C++ Classes: 8
Supported Development Platforms: Win
Supported Target Build Platforms: Win
Documentation: https://hemisphere-realtime.xyz/documentation
Support: https://hemisphere-realtime.xyz/discord
代码模块
- HemisphereSkiesRuntime[运行时]
- HemisphereSkiesEditor[编辑]
C++类数: 8
支持的开发平台: 赢
支持的目标构建平台: 赢
文件: https://hemisphere-realtime…xyz/文件
支援服务: https://hemisphere-realtime…xyz/不和谐
The Hemisphere plugin enables you to play back separately sold high dynamic range recordings of real life skies.
2 Timelapses are available for free over here:
Previews of both Timelapses can be seen over here:
More Timelapses will be available soon on the marketplace.
Features
- Fully dynamic system built upon native UE4 lighting and fog components
- Support for extended luminance range with physical lighting units
Examples
该 半球 插件使您可以播放单独出售的高动态范围录音的现实生活天空。
2Timelapses在这里免费提供:
这两个时间间隔的预览可以在这里看到:
更多的时间将很快在市场上提供。
特征
- 基于原生UE4照明和雾组件构建的全动态系统
- 支持物理照明单元扩展亮度范围
例子:
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