A dynamic sky, cloud and lighting plugin for Unreal Engine 4 based on real life recordings.

一个动态的天空,云和照明插件的虚幻引擎4基于现实生活的录音.

Code Modules

  • HemisphereSkiesRuntime [Runtime]
  • HemisphereSkiesEditor [Editor]

Number of C++ Classes: 8

Supported Development Platforms: Win

Supported Target Build Platforms: Win

Documentation: https://hemisphere-realtime.xyz/documentation

Support: https://hemisphere-realtime.xyz/discord

代码模块

  • HemisphereSkiesRuntime[运行时]
  • HemisphereSkiesEditor[编辑]

C++类数: 8

支持的开发平台:

支持的目标构建平台:

文件: https://hemisphere-realtime…xyz/文件

支援服务: https://hemisphere-realtime…xyz/不和谐






The Hemisphere plugin enables you to play back separately sold high dynamic range recordings of real life skies.

2 Timelapses are available for free over here:

Previews of both Timelapses can be seen over here:

More Timelapses will be available soon on the marketplace.

Features

  • Fully dynamic system built upon native UE4 lighting and fog components
  • Support for extended luminance range with physical lighting units

Examples

半球 插件使您可以播放单独出售的高动态范围录音的现实生活天空。

2Timelapses在这里免费提供:

这两个时间间隔的预览可以在这里看到:

更多的时间将很快在市场上提供。

特征

  • 基于原生UE4照明和雾组件构建的全动态系统
  • 支持物理照明单元扩展亮度范围

例子:

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