Features

  • Cross-Platform OAuth2 library. 

  • Authenticate your users with OAuth2 providers 

Code Modules

  • OAuth2 (Runtime)

Details

特征

  • 跨平台OAuth2库。 

  • 使用OAuth2提供程序对用户进行身份验证 

代码模块

  • OAuth2(运行时)

详情


Mobile Auth for Unreal Engine

Authenticate your clients against OAuth2 providers on iOS and Android.

Cross Platform

Code once and get it running on both iOS and Android.

No Coding Required

The whole API is available for Blueprints. Authenticate your users without writing a single line of C++.

Compatible with any OAuth2 Providers

If the provider supports the OAuth2 protocol, it is supported.

Amazon, AOL, Autodesk, Apple, Basecamp, Battle.net, Bitbucket, bitly, Box, ClearScore, Cloud Foundry, Dailymotion, deviantART, Discord, Dropbox, Facebook, FatSecret, Fitbit, Formstack, Foursquare, GitHub, GitLab, Google, Huddle, Imgur, Instagram, Kakao, Keycloak, LinkedIn, Microsoft, OpenAM, OpenStreetMap, ORCID, PayPal, Reddit, Spotify, Stack Exchange, Strava, Stripe, Twitch, Twitter, Vimeo, VK, WeChat, Yahoo!, Yandex, Yelp, Zendex, …

虚幻引擎的移动身份验证

针对您的客户端进行身份验证 OAuth2 ios和Android上的提供商。

跨平台

代码一次,并让它在两者上运行 iOS的 机器人.

无需编码

整个API可用于蓝图。 无需编写一行C++即可对用户进行身份验证。

与任何OAuth2提供商兼容

如果提供程序支持OAuth2协议,则支持它。

亚马逊,AOL,Autodesk,Apple,Basecamp,Battle.net,Bitbucket,bitly,Box,ClearScore,Cloud Foundry,Dailymotion,deviantART,Discord,Dropbox,Facebook,FatSecret,Fitbit,Formstack,Foursquare,GitHub,GitLab,Google,Huddle,Imgur,Instagram,Kakao,Keycloak,LinkedIn,Microsoft,OpenAM,OpenStreetMap,ORCID,PayPal,Reddit,Spotify,Stack Exchange,Strava,Stripe,Twitch,Twitter,Vimeo,VK,wechat,雅虎!,Yandex的,Yelp的,Zendex的,。..

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