Features
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Read, parse, edit and save JSON.
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Asynchronous reading, parsing and saving.
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Auto convert basic types and structs to JSON.
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Full yet simple API.
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Lightweight, without external dependencies.
Code Modules
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BlueprintJson(Runtime)
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BlueprintJsonEditor(Editor)
Details
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Supported Platforms: Windows, MacOS, Linux, Android, iOS
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Documentation: Available Here
特征
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读取,解析,编辑和保存JSON。
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异步读取、解析和保存。
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自动将基本类型和结构转换为JSON。
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完整而简单的API。
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轻量级,没有外部依赖。
代码模块
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蓝图Json(运行时)
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BlueprintJsonEditor(编辑)
详情
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支持的平台:Windows,MacOS,Linux,Android,iOS
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文件: 可在此下载
BlueprintJSON
BlueprintJSON is a full and simple JSON library for Blueprints. Bring the power of JSON into your Unreal Engine Blueprint project.
Read and Parse JSON
BlueprintJSON allows you to read JSON files or parse directly JSON from a string.
Edit and save JSON
BlueprintJSON allows you to edit JSON at runtime and save it directly to a file.
Asynchronous
BlueprintJSON offers several asynchronous blueprint nodes to perform the heavy JSON processing outside of the Game Thread. This way, you can load or save several big JSON files in parallel without worrying to block the Game Thread.
[医]蓝图
BlueprintJSON是一个完整而简单的 蓝图的JSON库. 将JSON的强大功能引入虚幻引擎蓝图项目。
读取和解析JSON
BlueprintJSON允许您从字符串中读取JSON文件或直接解析JSON。
编辑和保存JSON
BlueprintJSON允许您在运行时编辑JSON并将其直接保存到文件中。
异步
BlueprintJSON提供了几个异步蓝图节点,用于在游戏线程之外执行繁重的JSON处理。 这样,您可以并行加载或保存几个大的JSON文件,而不必担心阻塞游戏线程。
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