Features:

  •  Import PDF as assets in the editor and use them as textures
  •  Import PDF in runtime and use them for dynamical material or with UI

Code Modules:

  •  PDFPlugin, Runtime
  •  PDFPluginEditor, Editor

Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://docs.isaratech.com/ue4-plugins/pdf-importer

特征:

  •  在编辑器中将PDF导入为资源并将其用作纹理
  •  在运行时导入PDF并将其用于动态材料或UI

代码模块:

  •  PDFPlugin,运行时
  •  PDFPluginEditor,编辑

蓝图数目:0

C++类数:7

网络复制:没有

支持的开发平台:Windows

支持的目标构建平台:Windows

文件: https://docs.isaratech.com/ue4-plugins/pdf-importer






Import PDF at runtime or as assets with the PDF Importer plugin.

With the PDF Importer plugin, PDF can be drag-and-dropped into the assets, just like any image file. They will be converted to texture to allow using them in your project.

If you need PDF import at runtime, several blueprints nodes are provided to dynamically load a file as texture, so it can be used in either a UI widget or in a dynamic material instance. It can be used to display documents fetched over the network, to display in-app the user documentation, etc.

使用PDF导入器插件在运行时导入PDF或作为资产导入PDF。

使用PDF导入器插件,PDF可以拖放到资产中,就像任何图像文件一样。 它们将被转换为纹理,以允许在项目中使用它们。

如果您需要在运行时导入PDF,则会提供多个蓝图节点以将文件动态加载为纹理,因此它可以在UI控件或动态材质实例中使用。 它可以用来显示通过网络获取的文档,在应用程序中显示用户文档等。

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