Easily create realtime video cutscenes without a Cinematic Editor
无需电影编辑器即可轻松创建实时视频过场动画
The entire Plugin was developed in C ++ and the functionalities can be easily used in Blueprints.
- Automatic Trigger Controls for all Cameras.
- Automatic management of recording cameras.
- Realtime Recording using standart production FPS (24,30,60 and 120 FPS).
- Recording of several videos at the same time.
- On-Crane Camera with UCurve Parameterization to control the Crane.
- On-Rail Camera.
- Camera Tracking to Follow realtime actors and objects.
- Debug Rendering for the simulations and Debbug Recording with Performance Informations(FPS , Delta).
- Image Processing – Includes 15 Image Filters , 18 parameters with can be combined in Custom Special effects.
- Media Processing – Concatenate, Mux , Demux and Remux your media files.
Number of Blueprints: 1 – IVR_EffectsDesigner
Number of C++ Classes: 5 – IVR_RecordingCamera , IVR_OnCraneCamera , IVR_OnRailCamera , IVR_CameraTrigger
Network Replicated: (No)
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Important/Additional Notes:
The widget IVR_EffectsDesigner can be used as a tool , but its purpose is to show the image processing functionalities.
整个插件是用C++开发的,功能可以很容易地在蓝图中使用。
- 所有相机的自动触发控制。
- 录摄像机的自动管理。
- 实时记录使用标准生产FPS(24,30,60和120FPS).
- 在同一时间录制多个视频。
- 起重机上的相机与UCurve参数化控制起重机.
- 在轨摄像头。
- 相机跟踪跟踪实时演员和对象.
- 调试仿真渲染和调试记录与性能信息(FPS,Delta).
- 图像处理-包括15个图像过滤器,18个参数可以组合在自定义特殊效果.
- 媒体处理-连接,Mux,Demux和Remux您的媒体文件。
蓝图数量:1-IVR_EffectsDesigner
C++类数:5-IVR_RecordingCamera,IVR_OnCraneCamera,IVR_OnRailCamera,IVR_CameraTrigger
网络复制:(否)
支持的开发平台:Win64
支持的目标构建平台:Win64
重要/附加注意事项:
小部件IVR_EffectsDesigner可以用作工具,但其目的是显示图像处理功能。
Insane Video Recorder (IVR) , is a code plug-in designed to help developers, artists and virtual production professionals produce videos in real time using Unreal, without the need to use a video production interface / UI for the creation of Cinematics.
With the evolution of Virtual Video Production methods, more and more such processes are no longer used, to make room for the generation of videos in real time, where the reproductive material is “Collected”, to be used in the production of the video.
Taking into account this evolution occurring in virtual production environments, the IVR Recorder was developed to allow we experiment these conceptual evolutions and have it available on Unreal Engine quickly and easily.
Legacy Content:
Release 2.0 Video: Recording In-Game 2K Video – Racing Game
Example Project(Plugin Not Included): UE4 Racing Game – Adapted for Recording
Packaged Racing Game: Recording with Packaged project – Racing Game
Old Demonstration Videos: Demonstration Videos
Documentation:
Documentation: First Steps with IVR
Support Email: imaster@insaneframework.com.br
VERSION 4.0 RELEASED!
In this version we have all the obsolete objects removed and a series of new features that make possible spawn a recording camera and finish It, with a better memory management and use some optimizations in the Low Level component.
Now all features are being optimized using OpenCL!
Do not buy this plugin if:
- You not know how to find out Plugin C++ Files in your content browser.
- You not know how to drag and drop a simple C++ Class on the Viewport(Like you do with Blueprints…)
- You not know how to create a Blueprint derived from a C++ class.
- You not know how to work with splines and Curves.
- You not know how to write a simple email or message explaining why you are having problems with the Plugin.
If any of this cases are positive, i recommend you get some training in the UE Foruns avaliable for free before any endeavour with this plugin.
This plugin are NOT for newbies and are avaliable Open Source, so if you are having problems with it, try debbug it and make sure its a problem with the Plugin.
In this way you get experience and knowledge and i not waste my time supporting things not related with the Plugin´s functionalities!
And finally , dont forget you are buying just a software license, not a finished product!
I Allways update and test this software, many functionalities like AI Cameras are experimental and we not have an “State of Art” implementation yet….so check your UE Version before Buy It.
Insane Video Recorder(ivr),是一个代码插件,旨在帮助开发人员,艺术家和虚拟制作专业人士使用虚幻实时制作视频,而无需使用视频制作界面/UI来创建过场动画。
随着虚拟视频制作方法的演变,越来越多的这样的过程不再被使用,为实时生成视频腾出空间,其中生殖材料被”收集”,以用于视频的制作。
考虑到在虚拟生产环境中发生的这种演变,IVR记录器的开发是为了让我们能够试验这些概念演变,并使其在虚幻引擎上快速而轻松地可用。
遗留内容:
发布2.0视频: 录制游戏内2k视频-赛车游戏
示例项目(不包括插件): UE4赛车游戏-适合录音
包装赛车游戏: 录音与包装项目-赛车游戏
旧示范短片: 示范短片
文件:
文件: IVR的第一步
支援电邮: imaster@insaneframework.com.br
4.0版本发布!
在这个版本中,我们删除了所有过时的对象和一系列新功能,这些功能可以生成一个记录相机并完成它,具有更好的内存管理,并在低级别组件中使用一些优化。
现在所有功能都在使用OpenCL进行优化!
不要购买这个插件,如果:
- 您不知道如何在内容浏览器中查找插件C++文件。
- 您不知道如何在视口上拖放一个简单的C++类(就像您对蓝图所做的那样。..)
- 您不知道如何创建从C++类派生的蓝图。
- 你不知道如何使用样条和曲线。
- 你不知道如何写一个简单的电子邮件或消息解释为什么你有问题的插件。
如果任何这种情况下是积极的,我建议你在UE获得一些培训Foruns avaliable免费之前,任何努力与这个插件。
这个插件不适合新手,并且是avaliable开源的,所以如果你有问题,请尝试调试它,并确保它是插件的问题。
通过这种方式,您可以获得经验和知识,我不会浪费时间支持与插件功能无关的东西!
最后,别忘了你只买一个软件许可证,而不是一个成品!
我总是更新和测试这个软件,许多功能,如人工智能相机是实验性的,我们没有一个”艺术状态”的实现yet….so 购买前请检查UE版本。
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