Support Discord Server: https://discord.gg/jVw7YAr
Trello board: https://trello.com/b/lRUUhQpq/flocking-system
[30/06/2020]
Update v1.4 Change log: https://trello.com/c/0GydkdHl/59-v14-change-log
Features:
- Multi-threading support
- Goal seeking
- Path following
- Obstacle avoidance
- Boid customization
- Custom weights of each force (Alignment, Cohesion, Separation, Avoidance and Goal Seeking)
- Plane constraints (constrain the boids’ movement to a certain axis)
Limitations:
- Does not support sequencer mode
Code Modules:
- Runtime
Number of Blueprints: 0
Number of C++ Classes: 8
Network Replicated/Multiplayer Support: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows 64-bit
Documentation: http://alielsaleh.com/ue4-plugins/flocking-system-docs/
支持Discord服务器: https://discord.gg/jVw7YAr
Trello板: https://trello.com/b/lRUUhQpq/flocking-system
[30/06/2020]
更新v1.4更改日志: https://trello.com/c/0GydkdHl/59-v14-change-log
特征:
- 多线程支持
- 目标寻求
- 路径如下
- 避障
- Boid定制
- 每个力的自定义权重(对齐,内聚,分离,避免和目标寻求)
- 平面约束(将boids的运动约束到某个轴)
限制:
- 不支持序列器模式
代码模块:
- 运行时间
蓝图数目:0
C++类数:8
网络复制/多人支持:没有
支持的开发平台:Windows
支持的目标构建平台:Windows64位
文件: http://alielsaleh.com/ue4-plugins/flocking-system-docs/
Flocking Behaviour System is a tool to quickly and easily add a flock of entities into a scene to simulate the flocking behaviour.
This plugin implements 5 behaviours:
- Alignment
- Cohesion
- Separation
- Goal Seeking/Path-Following
- Obstacle Avoidance
Demo video: https://youtu.be/wTlxI4p7jl4
Demo Build of standard flocking: https://drive.google.com/open?id=1xq7FOfN8xmKgAen6YYQoRib-hfpgey1W
Demo build of path following flocking: https://drive.google.com/open?id=1GV9YC74Zpeoo5asC2BiZDo_juVsMlbhA
Demo build of Giant Fish Tank: https://drive.google.com/open?id=1kwtu0OG0kFWHRMW8zcZdudBu4lDCtbs2
Offline Docs: https://drive.google.com/file/d/1rUHg6-e0YRLnyHoECTULL7j18RCcJB7i/view?usp=sharing
NOTE:
- If you don’t have latest Unreal Engine version installed, that means you may not have latest plugin version for the flocking system.
植绒行为系统是一个工具,可以快速和容易地添加一群实体到一个场景,以模拟植绒行为。
这个插件实现了5种行为:
- 对齐方式
- 凝聚力
- 分离,分离
- 目标寻求/路径跟踪
- 避障
演示视频: https://youtu.be/wTlxI4p7jl4
标准植绒的演示构建: https://drive.google.com/open?id=1xq7FOfN8xmKgAen6YYQoRib-hfpgey1W
植绒后路径的演示构建: https://drive.google.com/open?id=1GV9YC74Zpeoo5asC2BiZDo_juVsMlbhA
巨型鱼缸示范建造: https://drive.google.com/open?id=1kwtu0OG0kFWHRMW8zcZdudBu4lDCtbs2
离线文档: https://drive.google.com/file/d/1rUHg6-e0YRLnyHoECTULL7j18RCcJB7i/view?usp=sharing
注:
- 如果您没有安装最新的虚幻引擎版本,这意味着您可能没有植绒系统的最新插件版本。
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