Multi Task 2 enables multi-threading in Blueprints in the fastest, cleanest and the most efficient way.
多任务2以最快、最干净和最有效的方式在蓝图中实现多线程。
Features:
- Async Task
- Async Loop 1D/2D/3D Task
- Multi-Thread Task
- Parallel Tasks
- Pixel Reader (multi-threaded)
- Spawn HISM Instances (multi-threaded/parallel)
- Update HISM Instances – Transforms/Custom Float Data (multi-threaded/parallel)
- Ability to Async update physics bodies
- Custom Thread Pools
- Mutex
- Thread Safe Boolean
- Thread Safe Integer
- Thread Safe Collision Testing
- Lots of other utility stuff
- Convert Render Target to UTexture2D at runtime
- Create UTexture2D at runtime
- Read Image File to Pixel Data (multi-threaded)
- Read Image URL to Pixel Data (multi-threaded)
- Delaunay Triangulation 2D (multi-threaded)
- Pixel Data Dithering (Floyd Steinberg) (multi-threaded)
- Read URL To Data (Send HTTP/S requests(GET, POST etc)
Generate Geometry Features (4.26 and above):
- Multi-threaded
- Helper functions for chunked systems and Density Data retrieving
- Fast & reliable
- Build Density Data(value/color) using Blueprint Graphs
- Ability to pass pre-generated Density Data(voxel edits)
- Multiple customization features
- LOD support
- Ability to use Gradient Normals(advanced/basic) or Triangle Normals with or without Flat Shading.
- Force Manifold meshes.
- Ability to update AI Navigation data automatically or manually
- Simple, Tetrahedrons and Dual algorithms
Supported Development/Target Build Platforms: Win32/64, Android, Linux, Xbox One, PlayStation
特征:
- 异步任务
- 异步循环1D/2D/3D任务
- 多线程任务
- 并行任务
- 像素读取器(多线程)
- 生成HISM实例(多线程/并行)
- 更新HISM实例-转换/自定义浮点数据(多线程/并行)
- 异步更新物理形体的能力
- 自定义线程池
- 互斥锁
- 线程安全布尔
- 线程安全整数
- 螺纹安全碰撞测试
- 很多其他实用的东西
- 在运行时将渲染目标转换为UTexture2D
- 在运行时创建UTexture2D
- 将图像文件读取到像素数据(多线程)
- 读取图像URL到像素数据(多线程)
- Delaunay三角测量2D(多线程)
- 像素数据抖动(Floyd Steinberg)(多线程)
- 读取URL到数据(发送HTTP/S请求(GET,POST等)
生成几何要素(4.26及更高版本):
- 多线程
- 用于分块系统和密度数据检索的辅助函数
- 快速可靠
- 使用蓝图图表构建密度数据(值/颜色)
- 能够传递预先生成的密度数据(体素编辑)
- 多个自定义功能
- LOD支持
- 能够使用渐变法线(高级/基本)或带或不带平面阴影的三角形法线。
- 力歧管啮合。
- 能够自动或手动更新AI导航数据
- 简单的四面体和双算法
支持的开发/目标构建平台:Win32/64,Android,Linux,Xbox One,PlayStation
Multi Task 2 enables multi-threading in Blueprints in the fastest, cleanest and the most efficient way.
Built from scratch, with Blueprints in mind, Multi Task 2 comes with extra robustness, stability, speed and functionality, allowing users to safely enable multi-threading in their Blueprint projects.
Knowledge of multi-threading is not required since Multi Task 2 itself will enable users to develop performant games and applications.
Being the successor of Multi Task Pro, Multi Task 2 comes with easy to use functionality based on user feedback and over two years of experience in the industry.
Why a separate product?
Since Multi Task 2 has been completely rebuilt from scratch, it is no longer compatible with the previous version (Multi Task Pro).
Highlights:
Multi Task 2 is a state-of-the-art software, ready for production, which allows to easily bring multi-threading and runtime procedural functionalities in all of your projects.
Multi Task 2 is currently developed only for UE5 and above.
Updating Custom Floats Data using Multi Task 2 is not currently working properly.
多任务2 启用 多线程 以最快、最干净、最有效的方式在蓝图中。
从头开始建造, 蓝图 在心里, 多任务2 带有额外的 鲁棒性, 稳定性, 速度 和 功能,允许用户 安全地 在蓝图项目中启用多线程。
多线程知识 不需要,因为 多任务2 它本身将使用户能够开发高性能的游戏和应用程序。
成为 多任务Pro, 多任务2 具有基于用户反馈和两年以上行业经验的易于使用的功能。
为什么是单独的产品?
自 多任务2 已经完全从头开始重建,它不再与以前的版本兼容(多任务Pro).
重点介绍:
多任务2 是一个 最先进的 软件,准备生产,它允许轻松地带来 多线程和运行时过程功能 在你所有的项目中。
多任务2目前仅针对UE5及更高版本开发。
使用多任务2更新自定义浮动数据当前无法正常工作。
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