Features:
- Level 1 – if the actor is out of view of the camera, all its components and skeletal meshes are disconnected from rendering, and a set of optimization measures are applied, such as animation playback and tick frequency. It’s all customizable. You can disable the tick altogether to improve performance. You do not need to calculate the laser beam from the weapon if it is far away. All this will be done by the World Director Actor.
- Level 2 – if the actor is further from the character than you set in the settings of the World Director Actor plug-in, he is destroyed from the world, saving his data until you come closer.
- At level 2, the actors cannot compute according to your code, but they don’t need to. You will be able to specify which actors to optimize and which not.
- All calculations for hidden actors in level 2 are done using multithreading for better FPS.
- On my system with an AMD 2700X processor, I hit 200,000+ actors at 120+ fps
Code Modules:
- AWorldDirectorActor(Type: Runtime)
- UWDActorComponent(Type: Runtime)
Number of Blueprints: 2
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: Documentation, Discord
Example Project: Included
Important/Additional Notes:
特征:
- 一级 -如果actor不在摄像机的视野范围内,则其所有组件和骨架网格体将与渲染断开连接,并应用一组优化措施,例如动画播放和刻度频率。 这一切都是可定制的。 您可以完全禁用蜱以提高性能. 如果距离很远,则不需要计算来自武器的激光束。 所有这些都将由 世界导演演员.
- 第二层 -如果演员离角色的距离比你在 世界导演演员 插件,他从世界上被摧毁,保存他的数据,直到你走近。
- 在第2级,actor无法根据您的代码进行计算,但他们不需要。 您将能够指定要优化的actor和不优化的actor。
- 第2级隐藏actor的所有计算都是使用多线程完成的,以获得更好的FPS。
- 在我使用AMD2700x处理器的系统上,我以120+fps的速度击中了200,000+演员
代码模块:
- Aworldirectoractor(类型:运行时)
- UWDActorComponent(类型:运行时)
蓝图数目:2
C++类数:2
网络复制:是
支持的开发平台:Win64
支持的目标构建平台:Win64
示例项目:包含
重要/附加注意事项:
World Director Actor: Create a Living and Dynamic World with Thousands of Active Actors Without Performance Loss!
Introducing World Director Actor, the ultimate solution for developers aiming to create games with a large number of active actors simultaneously in the world. This powerful plugin allows you to simulate an entire world with thousands of working objects and mechanisms, creating realistic and immersive game environments.
Key Benefits:
Scalability and Performance:
-
Massive Worlds Without FPS Drops: Populate your game world with thousands of active objects without sacrificing performance. Achieve over 200,000 actors at 120+ FPS on a system with an AMD 2700X processor.
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Two-Level Optimization System: Unique technology ensures maximum performance and smooth gameplay.
Living and Dynamic World:
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Persistent Actor Data: Actors’ locations, scale, rotation, and other data are always preserved.
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City Simulation with Working Mechanisms: Build entire cities with active elements and mechanisms, bringing your game world to life.
Intelligent Optimization:
-
Level 1: When an actor is out of the camera’s view, its components and skeletal meshes are disabled from rendering. Optimizations such as stopping animations and reducing tick rates are applied. All settings can be customized to fit your needs.
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Level 2: When an actor is farther from the player than the set distance, it is removed from the world while retaining all its data. When the player approaches, the actor is restored with the same characteristics.
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Selective Optimization: Decide which actors to optimize and which should remain active regardless of distance.
High Performance:
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Multithreading: All calculations for hidden actors at Level 2 are performed using multithreading, ensuring high FPS even with a large number of objects.
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Server-Side Calculations: All calculations are performed on the server, which is especially crucial for multiplayer projects.
Ease of Integration:
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User-Friendly Setup: The plugin is intuitive and quick to configure, allowing you to focus on creating content.
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Compatibility with World Composition: World Director Actor now works seamlessly with World Composition, expanding possibilities for building large worlds.
Why Choose World Director Actor?
-
Create Massive and Realistic Worlds: Bring your game world to life with thousands of active objects without complexities or performance compromises.
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Save Time and Resources: Forget the challenges of optimizing actors that the player doesn’t see. World Director Actor handles it all for you.
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Flexibility and Control: Customize optimization parameters, choose which actors to optimize, and manage your project’s performance effortlessly.
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Multiplayer Support: All plugin features are fully compatible with multiplayer games, ensuring seamless functionality in networked environments.
Take Your Project to the Next Level with World Director Actor! Build an impressive and living world that will captivate your players and make your game unforgettable.
Get World Director Actor today and unlock new creative possibilities!
Advantages of Choosing Our Plugins:
-
Experience and Reliability: With over 5 years in the market, we offer proven and professional solutions for your projects.
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Regular Updates: We continuously update and improve our plugins, ensuring you always have access to the most advanced development tools.
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Industry Recognition: We have been featured multiple times on Epic Games’ ShowCase, which confirms the quality of our work.
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Free Support and Community: In our Discord, you’ll receive support for using our products and can exchange ideas with other developers.
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Collaborative Development: Many features have been implemented thanks to suggestions from our community. Your ideas help us improve our plugins, making them even more useful for your projects.
Comparison with World Director NPC and World Director PRO
All plugins for optimizing your project:
-
World Director PRO (included World Director Actor and World Director NPC)
-
World Director Actor
Disclaimer: don’t forget this is just an optimization tool and you need to understand why you need it. For example, if all your actors are at the same point or very close to each other, then they will all be in the same frame, which means they all have to work and execute your code and there will be no optimization.
世界导演演员:与成千上万的活跃演员一起创造一个充满活力和活力的世界,没有表演损失!
介绍情况 世界导演演员,这是开发者的终极解决方案,旨在创建游戏与大量活跃的演员同时在世界上。 这个强大的插件允许您模拟整个世界与数以千计的工作对象和机制,创造现实和身临其境的游戏环境。
主要好处:
可伸缩性和性能:
-
没有FPS下降的巨大世界:在不牺牲性能的情况下,用数千个活动对象填充你的游戏世界。 在配备AMD2700x处理器的系统上,以120+FPS的速度实现超过200,000个演员。
-
两级优化系统:独特的技术确保最大的性能和流畅的游戏。
生活和充满活力的世界:
-
持久的Actor数据:始终保留actor的位置、比例、旋转和其他数据。
-
具有工作机制的城市模拟:用积极的元素和机制建造整个城市,让你的游戏世界充满活力。
智能优化:
-
一级:当actor不在摄像机的视图中时,其组件和骨架网格体将被禁用渲染。 应用了诸如停止动画和降低滴答率等优化。 所有设置都可以定制,以满足您的需要。
-
第二层:当actor距离玩家的距离超过设定的距离时,它会从世界中移除,同时保留其所有数据。 当玩家接近时,演员以相同的特征恢复。
-
选择性优化:决定要优化哪些actor,无论距离如何,哪些actor都应保持活动状态。
高性能:
-
多线程:2级隐藏actor的所有计算都是使用多线程执行的,即使使用大量对象也能确保高FPS。
-
服务器端计算:所有计算都在服务器上进行,这对于多人游戏项目尤其重要。
易于整合:
-
用户友好的设置:该插件是直观和快速配置,让您专注于创建内容。
-
与世界组成的兼容性:世界导演演员现在与世界组成无缝合作,扩大了建立大型世界的可能性。
为什么选择世界导演演员?
-
创造庞大而现实的世界:将您的游戏世界带入生活与数以千计的活动对象没有复杂性或性能妥协。
-
节省时间和资源:忘记优化玩家看不到的actor的挑战。 世界导演演员为你处理这一切。
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灵活性和控制:自定义优化参数,选择要优化的actor,并轻松管理项目的性能。
-
多人游戏支持:所有插件功能与多人游戏完全兼容,确保在网络环境中实现无缝功能。
把你的项目带到一个新的水平与世界导演演员! 建立一个令人印象深刻的生活世界,将吸引您的球员,使您的游戏难忘。
获得世界导演演员今天和解锁新的创造性的可能性!
选择插件的优势:
-
经验和可靠性:在市场上有超过5年的经验,我们为您的项目提供经过验证的专业解决方案。
-
定期更新:我们不断更新和改进我们的插件,确保您始终可以访问最先进的开发工具。
-
业界认可:我们多次在史诗游戏的展示中出现,这证实了我们的工作质量。
-
免费支持和社区:在我们的Discord中,您将获得使用我们产品的支持,并可以与其他开发人员交换想法。
-
协作发展:由于我们社区的建议,许多功能已经实现。 你的想法帮助我们改进插件,使它们对你的项目更有用。
所有用于优化项目的插件:
免责声明:不要忘记这只是一个优化工具,你需要了解为什么你需要它。 例如,如果您的所有actor都在同一点或彼此非常接近,那么它们都将处于同一帧中,这意味着它们都必须工作并执行您的代码,并且不会有任何优化。
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