- The exterior and vegetation are highly detailed and realistic and 100% made by photogrammetric scanning.
- This product supports Nanite for Unreal Engine 5.2+
- This product supports Lumen for Unreal Engine 5.2+
- Make sure to turn on the option “Extended default luminance range in Auto Exposure settings” in Default Settings under Rendering Settings in your project settings, if the lighting comes too bright on your project.
Features: (Please include a full, comprehensive list of the features of the product)
- Photogrammetry High-quality assets
- Detail and atmospheric scene with two lighting scenarios
- Blueprint for procedural winter/snow generation
For correct functionality, we recommend using Unreal Engine version 5.2
Collision: Yes – mostly custom and some simple box just generated
Vertex Count: Most of 1000 – 5000 tris
LODs: Yes – mostly generated
Number of Unique Meshes: 98
Number of Materials and Material Instances: 146
Number of Textures: 380
Texture Resolutions:
4096 for larger objects
2048 – 4096 most objects
Terrain: 4096×4096
Supported Development Platforms: Windows PC (should work with others)
Intended Platforms: Desktop, Console, VR
Important/Additional Notes: If you need any help or additional information please write to us at info@oddinn.studio
- 外观和植被是高度详细和现实和100%由摄影测量扫描.
- 本产品支持Nanite for Unreal Engine5.2+
- 本产品支持适用于虚幻引擎5.2+的Lumen
- 确保打开选项”在自动曝光设置中扩展默认亮度范围“在项目设置中的渲染设置下的默认设置中,如果照明在项目上过于明亮。
特点:(请包括一个完整的,全面的产品功能列表)
- 摄影测量高品质资产
- 具有两种照明场景的细节和大气场景
- 程序化冬季/雪生成蓝图
为了获得正确的功能,我们建议使用虚幻引擎5.2版本
碰撞:是的-主要是自定义和一些简单的盒子刚刚生成
顶点数:大多数1000-5000tris
Lod:是的-主要是生成的
唯一网格数:98
材质和材质实例数:146
纹理数量:380
纹理分辨率:
4096适用于较大物体
2048-4096大多数对象
地形:4096×4096
支持的开发平台:Windows PC(应该与其他人一起工作)
预期平台:桌面、控制台、VR
重要/附加说明:如果您需要任何帮助或其他信息,请写信给我们info@oddinn。工作室
📷 WATCH Flytrough – includes a presentation of the seamless transition between Autumn and Winter states 🔥
Slavic Yard
We present an atmospheric Slavic settlement surrounded by a forest. Thanks to photogrammetry and modular asset design, it is possible to build countless variations of Slavic huts.
- No settlement would function without a properly made fence, gate or well. Equally important in maintaining such a place is food, so you will also find beehives and windmills in the asset set.
- What distinguishes this set from others is the uploaded solution that allows a procedural change of the environment from normal to winter (frosting, icing, snowing) – this process is visualized in numerous images we present in the gallery. Thanks to this feature, with a single slider it is possible to smoothly change the entire presented environment.
We hope that this solution, combined with our assets, will allow you to build fantastic settings for an immersive fantasy world (and beyond). Thank you for being here. Good luck, worldbuilders!
What will you find in this set?
Main meshes:
- slavic log cabin
- cabin roof
- chopping block
- clay pots
- hive
- logs of wood
- root slope
- stairs
- tree stump
- tree trunk
- broken tree trunk
- well
- windmill
- wooden beam
- wooden fence
- wooden bench
- and more environmental assets
Effects:
- birds
- fog
- ice
- instects
- mist
- puddle
- snow
- wind
In addition, you will find numerous textures, background images, foliages and, most importantly, a system to procedurally change the environment from normal to winter.
📷 观看Flytrough -包括介绍秋冬状态之间的无缝过渡?
斯拉夫庭院
我们提出了一个被森林包围的大气斯拉夫定居点。 由于摄影测量和模块化资产设计,可以建造斯拉夫小屋的无数变化。
- 没有适当制作的围栏,大门或井,任何定居点都无法运作。 在保持这样一个地方同样重要的是食物,所以你也会在资产集中找到蜂箱和风车。
- 这个集合与其他集合的区别在于上传的解决方案,它允许环境从正常到冬季(结霜,结冰,下雪)的程序性变化-这个过程在我们在画廊中呈现的众多图像中 由于这个特性,使用一个滑块就可以平滑地改变整个呈现的环境。
我们希望这个解决方案,结合我们的资产,将允许您建立一个身临其境的幻想世界(和更远)的梦幻般的设置。 谢谢你能来。 祝你好运,worldbuilders!
你会在这一套中找到什么?
主网格:
- 斯拉夫小木屋
- 客舱屋顶
- 切碎块
- 陶罐
- 蜂房
- 原木
- 根斜率
- 楼梯
- 树桩
- 树干
- 破碎的树干
- 好吧
- 风车
- 木梁
- 木栅栏
- 木制长凳
- 和更多的环境资产
影响:
- 鸟类
- 雾
- 冰
- 机构,机构
- 薄雾
- 水坑,水坑
- 雪
- 风
此外,你会发现许多纹理,背景图像,foliages,最重要的是,一个系统程序地改变环境从正常到冬季。
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