Code Modules:

  • BlockoutToolsPlugin (Runtime)

  • BlockoutToolsEditorPlugin (Editor)

Current Version: 1.52

Number of Blueprints: 17

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Win64, MacOS, Linux

Supported Target Build Platforms: Win64, Win32, MacOS, Linux, Android, IOS, Switch, Xbox One, PS4

Documentation: https://dmkarpukhin.com/blockout-tools-plugin/documentation

代码模块:

  • BlockoutToolsPlugin(运行时)

  • BlockoutToolsEditorPlugin(编辑器)

当前版本:1.52

蓝图数目:17

C++类数:2

网络复制:是

支持的开发平台:Win64、MacOS、Linux

支持的目标构建平台:Win64,Win32,MacOS,Linux,Android,IOS,Switch,Xbox One,PS4

文件: https://dmkarpukhin.com/blockout-tools-plugin/documentation










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Blockout Tools is a lightweight and extremely easy to use set of tools to quickly block out / greybox your levels in Unreal Engine 4 & 5. It consists of various primitive elements with convenient scale and transform controls and custom triplanar grid material to ease the level design workflow.

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Features:

  • Easily scalable elements with either Vector 3D Widget or inside Details panel

  • Super quick access to Blockouts from a new custom category in Place Mode

  • Self-explanatory settings

  • Configurable look and color of Blockouts

  • Default Blockout Color, Grid Size and such can be configured in Project Settings

  • Local-aligned triplanar grid material which supports object rotation

  • World-aligned triplanar grid material

  • Support for custom materials

  • Lightweight

  • 15 Blockouts

  • Custom editor icons

How to use:

  1. Select new “Blockout Tools” custom category in Place Mode

  2. And just drag blockout types onto your level

Important note: this is not a modelling tool, the intended usage is to blocking out levels. Does not support boolean operations. Also please be sure to check out an example map at “BlockoutToolsPlugin Content/Maps”.

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封锁工具是一个轻量级和非常容易使用的工具集,以快速封锁/灰色框您的水平在虚幻引擎4和5。 它由各种基本元素组成,具有方便的缩放和变换控件以及自定义三重网格材质,以简化关卡设计工作流程。

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特征:

  • 使用矢量3d小部件或内部细节面板轻松缩放元素

  • 超级快速访问从一个新的自定义类别的地方模式封锁

  • 不言自明的设置

  • 可配置的外观和颜色的封锁

  • 可以在项目设置中配置默认的阻塞颜色、网格大小等

  • 支持对象旋转的局部对齐三平面网格材质

  • 世界对齐的三平面网格材料

  • 支持定制材料

  • 轻量级

  • 15个封锁

  • 自定义编辑器图标

如何使用:

  1. 在地位模式下选择新的”封锁工具”自定义类别

  2. 只需将blockout类型拖到您的关卡即可

重要事项: 这不是一个建模工具,预期的用法是阻止水平。 不支持布尔运算。 另外,请务必在”BlockoutToolsPlugin Content/Maps”查看示例地图。

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