Features: Third-person animations for axe and shield melee combat.

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Animations: 63

Animation types: 63 Root Motion + 63 In-Place

Supported Development Platforms:

Windows: Yes

Mac: No (Untested)

Documentation: Can be found inside the Content\Documentation folder

Important/Additional Notes:

– The axe is attached to the ik_hand_gun bone, and the shield can be attached to the hand_l bone or the ik_hand_l bone.

– Source FBX files are located in Content\AxeAndShield\SourceFiles

特点:斧头和盾牌近战的第三人称动画。

装备史诗骨架:是的

如果被装配到史诗骨架上,IK骨骼包括在内:是的

动画数量:63

动画类型:63根运动+63就地

支持的开发平台:

Windows:是的

Mac:没有(未经测试)

文件: 可以在Content\Documentation文件夹中找到

重要/附加注意事项:

-斧头附在ik_hand_gun骨骼上,盾牌可以附在hand_l骨骼或ik_hand_l骨骼上。

-源FBX文件位于Content\AxeAndShield\SourceFiles中










VIDEO PREVIEW

This is a set of 63 hand-crafted (not motion capture) third-person animations for a character wielding an axe and a shield.

  • Placeholder axe and shield models included

  • Includes documentation for UE4 animation retargeting and utilizing hand IK

  • Includes in-place and root motion variants of each animation

  • This is an animation asset only – no Blueprints included

Please consider rating this product! Positive or negative, ratings help me know if I’m on the right track. Thanks for your time!

Animations:

Idle

Sheathe

Unsheathe

Walk_F

Walk_FL

Walk_FR

Walk_L

Walk_R

Walk_B

Walk_BL

Walk_BR

Run_F

Run_FL

Run_FR

Run_L

Run_R

Run_B

Run_BL

Run_BR

Sprint

Jump

Fall

Land

Dodge_F

Dodge_FL

Dodge_FR

Dodge_L

Dodge_R

Dodge_B

Dodge_BL

Dodge_BR

Block_Start

Block_Loop

Block_End

Block_Hit

Block_Stagger

Attack1

Attack2

Attack3

ShieldBash

LeapAttack

Combo1

Combo1_Attack1

Combo1_Attack2

Combo1_Attack3

Combo1_Attack4

Combo2

Combo2_Attack1

Combo2_Attack2

Combo2_Attack3

Combo3

Combo3_Attack1

Combo3_Attack2

Combo3_Attack3

ThrowAxe

Idle_NoAxe

GetNewAxe

Hurt

Stagger_F

Stagger_L

Stagger_R

Stagger_B

Death

视频预览

这是一组63手工制作(不是动作捕捉)的第三人称动画,用于挥舞斧头和盾牌的角色。

  • 包括占位符斧头和盾牌模型

  • 包括UE4动画重定位和使用手IK的文档

  • 包括每个动画的就地和根运动变体

  • 这只是一个动画资源-不包括蓝图

请考虑评价这个产品! 正面或负面,评级帮助我知道我是否在正确的轨道上。 谢谢你抽出时间来!

动画:

闲置

鞘,鞘

Unsheathe脱脩脟茅脕麓陆脱

步行_f

步行_fl

步行_fr

步行-步行

步行_r

步行_b

步行_bl

步行_br

Run_F

Run_FL

Run_FR

Run_L

Run_R

Run_B

Run_BL

Run_BR

冲刺

跳转

秋天

土地

Dodge_F

Dodge_FL

Dodge_FR

Dodge_L

Dodge_R

Dodge_B

Dodge_BL

Dodge_BR

块启动

Block_Loop

块_end

Block_Hit

Block_Stagger

攻击1

攻击2

攻击3

[医]ShieldBash

跨越式攻击

组合1

组合1_攻击1

组合1_attack2

组合1_attack3

组合1_attack4

组合2

组合2_attack1

组合2_攻击2

组合2_attack3

组合3

组合3_attack1

组合3_attack2

组合3_attack3

[医]抛射

空转/空转

N.泛酸,泛酸

受伤了

交错_f

交错,交错

交错,交错

交错_b

死亡

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