Features: Third-person animations for axe and shield melee combat.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 63
Animation types: 63 Root Motion + 63 In-Place
Supported Development Platforms:
Windows: Yes
Mac: No (Untested)
Documentation: Can be found inside the Content\Documentation folder
Important/Additional Notes:
– The axe is attached to the ik_hand_gun bone, and the shield can be attached to the hand_l bone or the ik_hand_l bone.
– Source FBX files are located in Content\AxeAndShield\SourceFiles
特点:斧头和盾牌近战的第三人称动画。
装备史诗骨架:是的
如果被装配到史诗骨架上,IK骨骼包括在内:是的
动画数量:63
动画类型:63根运动+63就地
支持的开发平台:
Windows:是的
Mac:没有(未经测试)
文件: 可以在Content\Documentation文件夹中找到
重要/附加注意事项:
-斧头附在ik_hand_gun骨骼上,盾牌可以附在hand_l骨骼或ik_hand_l骨骼上。
-源FBX文件位于Content\AxeAndShield\SourceFiles中
This is a set of 63 hand-crafted (not motion capture) third-person animations for a character wielding an axe and a shield.
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Placeholder axe and shield models included
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Includes documentation for UE4 animation retargeting and utilizing hand IK
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Includes in-place and root motion variants of each animation
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This is an animation asset only – no Blueprints included
Please consider rating this product! Positive or negative, ratings help me know if I’m on the right track. Thanks for your time!
Animations:
Idle
Sheathe
Unsheathe
Walk_F
Walk_FL
Walk_FR
Walk_L
Walk_R
Walk_B
Walk_BL
Walk_BR
Run_F
Run_FL
Run_FR
Run_L
Run_R
Run_B
Run_BL
Run_BR
Sprint
Jump
Fall
Land
Dodge_F
Dodge_FL
Dodge_FR
Dodge_L
Dodge_R
Dodge_B
Dodge_BL
Dodge_BR
Block_Start
Block_Loop
Block_End
Block_Hit
Block_Stagger
Attack1
Attack2
Attack3
ShieldBash
LeapAttack
Combo1
Combo1_Attack1
Combo1_Attack2
Combo1_Attack3
Combo1_Attack4
Combo2
Combo2_Attack1
Combo2_Attack2
Combo2_Attack3
Combo3
Combo3_Attack1
Combo3_Attack2
Combo3_Attack3
ThrowAxe
Idle_NoAxe
GetNewAxe
Hurt
Stagger_F
Stagger_L
Stagger_R
Stagger_B
Death
这是一组63手工制作(不是动作捕捉)的第三人称动画,用于挥舞斧头和盾牌的角色。
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包括占位符斧头和盾牌模型
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包括UE4动画重定位和使用手IK的文档
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包括每个动画的就地和根运动变体
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这只是一个动画资源-不包括蓝图
请考虑评价这个产品! 正面或负面,评级帮助我知道我是否在正确的轨道上。 谢谢你抽出时间来!
动画:
闲置
鞘,鞘
Unsheathe脱脩脟茅脕麓陆脱
步行_f
步行_fl
步行_fr
步行-步行
步行_r
步行_b
步行_bl
步行_br
Run_F
Run_FL
Run_FR
Run_L
Run_R
Run_B
Run_BL
Run_BR
冲刺
跳转
秋天
土地
Dodge_F
Dodge_FL
Dodge_FR
Dodge_L
Dodge_R
Dodge_B
Dodge_BL
Dodge_BR
块启动
Block_Loop
块_end
Block_Hit
Block_Stagger
攻击1
攻击2
攻击3
[医]ShieldBash
跨越式攻击
组合1
组合1_攻击1
组合1_attack2
组合1_attack3
组合1_attack4
组合2
组合2_attack1
组合2_攻击2
组合2_attack3
组合3
组合3_attack1
组合3_attack2
组合3_attack3
[医]抛射
空转/空转
N.泛酸,泛酸
受伤了
交错_f
交错,交错
交错,交错
交错_b
死亡
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