122+ Mobility Motion Capture Animations

122+移动动作捕捉动画

Rev. 2.7B Update

Updated Split Jumps – Improved Take-Offs, In-Air Loops and Landings.

Lower CrouchWalks – CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.

Turn In-Place Loops – For Standing and Crouching.

Reference Pose is an “A”.

 

Rev. 2.7

Engine 4.15 – 4.xx 

For Engine 4.14 and previous – All FBX Source animation files are included and can be imported perfectly including IPC.

FBX source files are in “\Project\Source\FBX\” (not visible in the editor).

All animations as Root Motion and IPC with continuous Speed and Rot(yaw) data curves, a feature used by major developers.

All animations on the stock UE4 template skeleton with IK bones.

“A” and “T” pose files included to change the default retarget manager stance.

Rev.2.7B更新

更新的拆分跳转 – 改进起飞、空中循环和着陆。

下蹲式人行道 – CrouchWalks现在与Croucho相同的高度。 头不会出现更高,而蹲行或蹲闲置。

打开就地循环 – 为了站立和蹲伏。

参考姿势是”A”.

 

牧师2.7

发动机4.15-4.xx 

对于引擎4.14和以前-所有FBX源动画文件都包括在内 并且可以包括IPC在内完美导入。

FBX源文件位于”\Project\Source\FBX\”(在编辑器中不可见)。

所有动画作为根运动和IPC与连续的速度和旋转(偏航)数据曲线,主要开发人员使用的功能。

所有动画在股票UE4模板骨架与IK骨骼。

包括”A”和”T”姿势文件以更改默认的重定位管理器姿势。




New! MCO 3D Animation Player:Mobility Basic

Please read the complete motion list: Mobility 27B Basic Animation List

UPDATE: REV. 2.7B

  • New Split Jumps and Turn Loops
  • Lower Crouch Walks
  • Various Minor Fixes
  • Root Motion and IPC Animations (In-Place with Custom Attributes)

 

195 Total Animation Files – 122 Animations, 10 aim offsets, 7 Split Jumps.

INCLUDES: Idles, Walking, Jogging, Running, Crouching, Strafing, Turns, Jumps, Fidgets, Deaths and Transitions, and more.

IPC ANIMATIONS: Our IPC animations have custom attributes providing continuous Speed and Rot(yaw) data curves for more flawless control and programming options, a feature used by major developers.

 

This “Basic” pack is a subset of “Mobility PRO”

(“PRO” version has a Demo Blueprint Controller, not included in “Basic”)

Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters.

  • View Quick Tutorial Video – HERE:

https://youtu.be/lGOV0RypRvQ

  • DOWNLOAD THE “UE4 to UE5 Retargeting Project” ZIP HERE:

https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing

  • The stock unmodified IK-Retargeters included with UE5… are not good as is

新的! MCO3D动画播放器:基本机动性

请阅读完整的议案清单: Mobility27b基础动画列表

更新:REV.2.7B

  • 新的分裂跳跃和转弯循环
  • 下蹲走
  • 各种小修复
  • 根运动和IPC动画(带有自定义属性的就地)

 

195总动画文件 – 122动画,10瞄准偏移,7分割跳跃。

包括: 怠速,步行,慢跑,跑步,蹲伏,扫射,转弯,跳跃,坐立不安,死亡和过渡等等。

IPC动画: 我们的IPC动画具有自定义属性,提供连续的速度和旋转(偏航)数据曲线,以实现更完美的控制和编程选项,这是主要开发人员使用的功能。

 

这个”基本”包是”Mobility PRO”的一个子集

(”PRO”版本有一个演示蓝图控制器,不包括在”基本”中)

转移到UE5。xx曼尼是无痛,快速和容易,使用我们修改的IK-重定向器大约需要2分钟。

  • 查看快速教程视频-这里:

https://youtu.be/lGOV0RypRvQ

  • 在此处下载”UE4到UE5重定向项目”ZIP:

https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing

  • UE5中包含的未修改的ik重定向器。.. 都不如现在好
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