Over 70+ model assets
Fully dynamic lighting with day / night cycle Blueprint supporting volumetric lighting
Spline assets for fences and stone walls
Master materials for foliage, building, prop, terrain.
Material functions to keep material editing faster
4 layer terrain material with adaptive tessellation option, distance based blending and triplanar mapping
Different tileable PBR textures
Assets built with AAA quality
LODs for models
Buildings have rigged doors and interiors
Billboard LODs for trees
Built in colliders for assets
Included example scene with small village and surrounding terrain
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size: Varied (up to 2048)
Collision: Yes, Buildings hand modeled, rest auto generated
LODs: Auto generated and Trees are using hand made LODs
Number of Meshes: Meshes: 75
Number of Materials and Material Instances: 35
Number of Textures: 156
Documentation: https://docs.google.com/document/d/1LVL6ktDMSeZSdaiiQfM3wnZpbc537zq8kuEO80Z6V70/edit?usp=sharing
Important/Additional Notes: Choose “Don´t Import” when launching project. Pack contains source files for those who like to edit them and importing can reset some settings.
超过70+模型资产
全动态照明与日/夜循环蓝图支持体积照明
用于围栏和石墙的样条资产
主材料叶,建筑,道具,地形。
材质功能,保持材质编辑速度更快
具有自适应曲面细分选项、基于距离的混合和三平面映射的4层地形材料
不同的可倾斜PBR纹理
以AAA质量建造的资产
模型的lod
建筑物有操纵门和内部
树的广告牌
内置对撞机的资产
包括小村庄和周围地形的示例场景
缩放到史诗骨架:是的
基于物理的渲染:是
纹理尺寸:变化(高达2048)
碰撞:是的,建筑物手工建模,自动生成休息
Lod:自动生成,树木使用手工制作的Lod
目数:目数:75
材质和材质实例数:35
纹理数量:156
文件: https://docs.google.com/document/d/1LVL6ktDMSeZSdaiiQfM3wnZpbc537zq8kuEO80Z6V70/edit?usp=sharing
重要/附加说明:选择”不要进口“启动项目时。 Pack包含源文件对于那些喜欢编辑它们的人来说,导入可以重置一些设置。
Scandinavian style medieval village with surrounding terrain and nature. This project comes with fully dynamic day and night cycle (Level Blueprint), huge set of nature assets (hand made trees, grass, rocks) that are using UE4 procedural scattering system and different sets of props and buildings.
Watch presentation video: https://www.youtube.com/watch?v=GXTYI5PjH80
斯堪的纳维亚风格的中世纪村庄与周围的地形和自然。 这个项目配备了完全动态的昼夜循环(关卡蓝图)、大量使用UE4程序散射系统的自然资源(手工制作的树木、草、岩石)以及不同的道具和建筑物。
观看演示视频: https://www.youtube.com/watch?v=GXTYI5PjH80
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