Features:
- Hand-crafted magic staff combat animations including 2 stances: Wizard and Battle Mage
- Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
- Playable character with magic staff combat based on UE Third Person template for animation demonstration purpose
- Hitbox system for hurt/damage animations testing
- Debug Vector mode for directional animation blendspaces testing
- Including UE5 pre-retargeted animations
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Number of Animations: 535 + 48 aim offset poses
Animation types: Root Motion, In-place
Number of Characters: 2 (UE4 Mannequin, UE5 Manny)
Supported Development Platforms:
- Windows: Yes
- MacOS: Yes
Custom Bones: 1 (weapon_r)
Additional Notes:
- Some animations may not be used in the character blueprint. See Animation List for more details
- This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
- Your character has to have weapon bones in order to make weapon animation play correctly on your character. See how to add weapon bones walkthrough in my discord channel.
- The retargeting settings included in the package can be used as an example though some adjustment may be needed to make it fit to your characters.
特征:
- 手工制作的魔法杖战斗动画,包括2个姿势:巫师和战斗法师
- 运动动画,包括步行,慢跑,跑步,躲避,滚动,跳跃等。
- 基于UE第三人称模板的魔法杖战斗可玩角色 作动画示范用途
- 用于伤害/伤害动画测试的Hitbox系统
- 用于定向动画混合空间测试的调试矢量模式
- 包括UE5预重定位动画
装备史诗骨架:是的
包括IK骨头:是的
动画数量:535+48个瞄准偏移姿势
动画类型:根运动,就地
字符数:2(UE4人体模型,UE5Manny)
支持的开发平台:
- Windows:是的
- MacOS:是的
自定义骨骼:1(weapon_r)
其他注意事项:
- 某些动画可能无法在角色蓝图中使用。 见 动画列表 有关详情
- 这个包是一个动画包,所有包含的蓝图系统都是为了演示这个包应该如何工作。
- 你的角色必须有 武器骨头 为了使武器动画在你的角色上正确播放。 请参阅如何在我的 不和谐频道.
- 包中包含的重定向设置可以用作示例,尽管可能需要进行一些调整以使其适合您的角色。
Email : space.bar.anim@gmail.com
Discord : https://discord.gg/N22PxcWTKT
This package includes essential animations for a character with magic staff combat style, with a playable character blueprint. Recommended for an action RPG game.
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Update notes
1.02 (2024-05-17)
- Added 254 new animations + 24 new aimoffset poses including crouch, directional jump, dash, and more
- Reworked locomotion start/stop animations
- Added a new stance, Battle Mage
- Repositioned ik_hand_gun bone to the position of weapon_r
- Tweaked arm twist bones on some animations
QoL update (2024-03-11)
- Added UE5 skeleton with retargeted animations (Only on UE5.3 or above)
- Added IKRig and IKRetargeter
- Implemented Enhanced Input
- Changed project type to asset pack (can now add to project instead of creating a new one)
- Restructured folders and renamed files to be more organized
1.01.1 (2023-03-06)
- Applied clavicles movement on some animations.
- All attacks (Normal, Air, Plunge)
- Equip_02, Equip_04
- Guard_Break, Guard_Break_Stun
- Teleport_01_Begin, Teleport_01_End, Teleport_03_Begin, Teleport_03_End
- Corrected/tweaked some animations.
- Knockdown_D, Knockdown_F
- Added 6 levitating move animations.
1.01 (2023-02-22)
- Added new 50 animations.
- Tweaked staff holding position on melee attacks (attack_10, attack_11, attack_12).
- Tweaked all walk animations to have less feet sliding.
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电邮 : space.bar.anim@gmail.com
不和谐 : https://discord.gg/N22PxcWTKT
这个软件包包括一个具有魔法杖战斗风格的角色的基本动画,以及一个可玩的角色蓝图。 推荐用于动作RPG游戏.
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更新说明
1.02 (2024-05-17)
- 增加了254个新的动画+24个新的aimoffset姿势,包括蹲伏、方向跳跃、短跑等
- 返工运动启动/停止动画
- 增加了一个新的立场,战斗法师
- 将ik_hand_gun骨骼重新定位到weapon_r的位置
- 在一些动画上调整手臂扭曲骨骼
QoL更新(2024-03-11)
- 添加了具有重定位动画的UE5骨架(仅适用于UE5.3或更高版本)
- 增加了IKRig和IKRetargeter
- 实现了增强的输入
- 将项目类型更改为资产包(现在可以添加到项目而不是创建新项目)
- 重组的文件夹和重命名的文件,以更有组织
1.01.1 (2023-03-06)
- 在一些动画上应用锁骨运动。
- 所有攻击(正常,空中,暴跌)
- 装备_02,装备_04
- Guard_Break,Guard_Break_Stun
- Teleport_01_Begin,Teleport_01_End,Teleport_03_Begin,Teleport_03_End
- 修正/调整了一些动画。
- Knockdown_D,Knockdown_F
- 增加了6个悬浮移动动画.
1.01 (2023-02-22)
- 增加了新的50动画。
- 调整了近战攻击的位置(attack_10,attack_11,attack_12)。
- 调整所有行走动画有更少的脚滑动.
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