A simple asset pack of shop interior assets to add to the existing simple assets.
一个简单的商店内部资产包添加到现有的简单资产。
Scaled to Epic skeleton: No
Physically-Based Rendering: No (there is slight spec to make assets pop out. But stylistically they are Diffuse)
Number of Unique Meshes: 436
Collision: Auto generated collision.
Vertex Count: This package contains many assets at various polycounts, but its designed for Low spec devices such as mobile, or VR.
LODs: No
Number of Materials and Material Instances: 1
Number of Textures: 1
Texture Resolution:
- 1 [1024×1024]
Engine Compatibility: Tested on 4.11.2, 4.13.0
Intended Platform: Mobile, VR, Console, PC.
Platforms Tested: Mobile, Vive, Gear VR, PC.
Documentation Included: No
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缩放到史诗骨架: 非也。
基于物理的渲染: 没有(有轻微的规范,使资产弹出。 但在风格上它们是弥漫性的)
唯一网格数: 436
碰撞: 自动生成的碰撞。
顶点计数: 这个软件包包含了许多不同的资产,但它是为低规格的设备,如移动,或VR。
Lod: 非也。
材质和材质实例数: 1
纹理数量: 1
纹理分辨率:
- 1[1024×1024]
引擎兼容性: 在4.11.2,4.13.0上测试
预期平台: 移动,VR,控制台,PC。
测试平台: 移动,Vive,齿轮VR,PC.
包括文件: 非也。
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A simple asset pack of shop interior assets to add to the existing simple assets.
Modular sections are easy to piece together in a variety of combinations.
Includes demo scene
一个简单的资产包的商店内部资产添加到现有的简单资产。
模块化的部分很容易在各种组合中拼凑在一起.
包括演示场景
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