Features:
- PBR Materials
- Includes 16 meshes with Materials and Textures
- 1 extra ground Material and Textures
- 1 Dirtmask for post process volume
- Extra Procedural Model Tiler Blueprint
Texture Sizes:
- Plant Textures 1024×1024
- Ground Texture 2048×2048
- Grass 1 Texture 2048×2048
- All Other Textures are 4096×4096
Collision: Automatically Generated
Vertex Count: 4 to 14,310
LODs: Auto LODs (Optimized Settings)
Number of Meshes: 16
Number of Materials and Material Instances: 18
Number of Textures: 49
Supported Development Platforms: PC-MAC-LINUX-PS4-XBOX
特征:
- PBR材料
- 包括16个带有材质和纹理的网格
- 1个额外的地面材料和纹理
- 1后处理卷的Dirtmask
- 额外的程序模型Tiler蓝图
纹理尺寸:
- 植物纹理1024×1024
- 地面纹理2048×2048
- 草1纹理2048×2048
- 所有其他纹理都是4096×4096
碰撞:自动生成
顶点计数:4至14,310
Lod:自动Lod(优化设置)
网格数: 16
材质和材质实例数: 18
纹理数量: 49
支持的开发平台:PC-MAC-LINUX-PS4-XBOX





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Procedural Block Tiling System Demo Video: https://www.youtube.com/watch?v=YaF6hgbIlwY
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程序块平铺系统演示视频: https://www.youtube.com/watch?v=YaF6hgbIlwY
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