MESHES: 348
- Arches: (27) vaulting, flying buttresses, individual archways
- Basic: (4) for block-outs
- Bridges: (5) straight, turning, railing
- Caves: (2) cave floors
- Ceilings: (12) vaulting, ceiling beams
- Columns: (44) pillars, columns, buttresses, tops and bases
- Details: (33) chandelier, bookshelf, books, stonework, rose…
- Landscape (2) distant mountains
- Floors: (27) modular tiles and trims
- Merged: (35) 2 towers, Cathedral, 7 buildings, ruins,…
- Plants: 15 meshes – flowers, grass, small bushes, ivy
- Rocks: (19) cave assets, cliff rocks
- Roofs: (12) roof segments, corners, straight sections, rater beams
- Stairs: (13) curved, U-turn,L-shaped, straight
- Walls: (74) tracery, windows, archways, battlements, trims, bricks, etc.
- WindowsAndDoors: (24) door, large gate, several window types
TEXTURES: (203) 512 to 4k resolution (note: Some were down-scaled in the editor for optimization purposes. This can be reversed)
MATERIALS: (90) 46 materials, 44 material instances. Be careful when using "absolute" materials
BLUEPRINTS: Candelier emitting light
COLLISION: Custom and generated
LODs: 144 (most heavy) meshes have LODs
The scale of all meshes and environment is compatible to Epic skeleton
PLATFORMS: Windows
网眼:348
- 拱门: (27)拱顶、飞扶壁、个人牌坊
- 基本: (4)禁止入境
- 桥梁: (5)直行,转弯,栏杆
- 洞穴: (2)洞穴地面
- 天花板:(12)拱顶、天花板横梁
- 列: (44)支柱,柱子,扶壁,顶部和底座
- 详情:(33)吊灯,书架,书籍,石雕,玫瑰。..
- 景观 (二)远山
- 楼层: (27)组合式瓷砖及装饰
- 合并后的:(35)2塔,大教堂,7建筑物,废墟,…
- 植物: 15目-花,草,小灌木,常春藤
- 岩石: (19)洞穴资产、悬崖岩石
- 屋顶: (12)屋顶段、角、直段、rater梁
- 楼梯: (13)弯曲的,掉头的,L形的,直的
- 墙壁: (74)窗饰,窗户,拱门,城垛,装饰,砖块等。
- 窗户和门: (24)门、大闸、几种窗型
纹理: (203) 512到4k分辨率(注意:为了优化目的,有些在编辑器中被缩小了。 这可以逆转)
资料: (90)46个材料,44个材料实例。 使用”绝对”材料时要小心
蓝图: 发光烛台
碰撞: 自定义和生成
Lod: 144个(最重的)网格有Lod
所有网格体和环境的缩放与Epic skeleton兼容
平台:Windows
Gothic Island contains large environment made with 341 meshes (most of them are modular – others are unique for the environment). This set of optimized meshes is good for royale like games: You can enter buildings, explore Islands with caves, half burned cathedral, old library, traverse the city battlements, and more. The art style of this pack is similar and compatible with my other packs.
2 Maps: GothicIsland and Overview map give a good idea of how models can be used. You can copy groups of meshes from there and use as you like!
VIDEO: https://youtu.be/tvKV6JGIfW4
Artist's website: https://conradjustin.com/models
TUTORIAL: Make your own Gothic tracery (Blender 2.8): https://youtu.be/vXAYt2h_Tto
UPDATES:
20.09.2019 – 7 new meshes – gothic tracery, stained glass, ruins… https://skfb.ly/6LOZz
19.06.2019 – collision fixes, improvements to the environment, pennant mesh (static and skeletal) and new stone material, updated pack to 4.19, 4.20, 4.21, more meshes have LOD's
NOTES:
150-220 FPS, 120-130 looking at the whole map (170 when far away) (on Nvidia GeForce GTX 1080 FE and Intel i7-6700K)
哥特岛包含用341网格制作的大型环境(其中大多数是模块化的-其他是独特的环境)。 这组优化的网格对于像游戏一样的游戏很好:你可以进入建筑物,探索岛屿 洞穴, 半烧大教堂,旧图书馆,遍历 城市城垛,以及更多。 这个包的艺术风格与我的其他包相似并兼容。
2地图:GothicIsland和概述地图给出了如何使用模型的好主意。 你可以从那里复制网格组,并使用你喜欢!
短片: https://youtu.be/tvKV6JGIfW4
艺术家网站: https://conradjustin.com/models
教程:制作自己的哥特式窗饰(Blender2.8): https://youtu.be/vXAYt2h_Tto
更新资料:
20.09.2019-7新网格-哥特式窗饰,彩色玻璃,废墟。.. https://skfb.ly/6LOZz
19.06.2019 -碰撞修复,改善环境,三角旗网格(静态和骨骼)和新的石头材料,更新包到4.19,4.20,4.21,更多的网格有LOD
注意事项:
150-220FPS,120-130看着整个地图(170当远)(在Nvidia GeForce GTX1080FE和英特尔i7-6700k)
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