Number of Materials: 52
Do Materials derive from a Master Material with instances as variation: Yes
Physically-Based Rendering: Yes
Texture Size : 81 4096×4096 46 2048×2048 3 1024×2048 3 1024×1024 1 256×16
Collision: Yes
Vertex Count: from 14732 to 38
LODs: Yes
Number of Meshes: 92
Number of Materials and Material Instances: 11 36
Number of Textures: 134
Intended Platform: PC, PS4
Platforms Tested: PC
Documentation Included: No
材料数量:52
材质是否派生自具有实例作为变体的主材质:是
基于物理的渲染:是
纹理尺寸:81 4096×4096 46 2048×2048 3 1024×2048 3 1024×1024 1 256×16
碰撞:是的
顶点数:从14732到38
Lod:是的
目数:92
材质和材质实例数:11 36
纹理数量:134
预期平台:PC、PS4
测试平台:PC
文件包括:否





DISCLAMER: CURRENT PROJECT VERSION IS COMPACTIBLE WITH UE5, HOWEVER IT WAS ORIGINALLY DESIGNED FOR UE4, SO IT’S NOT USING ANY OF THE NEW FEATURES THAT COME WITH UE5 (NANITE, LUMEN, VIRTUAL SHADOWS, ETC). THIS PACK WILL BE UPDATED TO USE NEW UNREAL FEATURES IN THE NEAREST FUTURE
Preview: https://www.youtube.com/watch?v=HIMSGJ220xs&t
92 high quality models and textures of old buildings, ruined towers, cliffs, foliage, vines and wooden planks.
Materials can be quickly adjusted to fit your needs. All you need to bring your environments to life. Modular assets allow you to create unlimited number of structures.
All assets are hand-sculpted, with 3 levels of LOD. Textures ranging from 4k to 1k.
DISCLAMER:当前项目版本可与UE5兼容,但它最初是为UE4设计的,因此它没有使用UE5附带的任何新功能(纳米粒子、流明、虚拟阴影等)。 此包将在不久的将来更新为使用新的虚幻功能
预览: https://www.youtube.com/watch?v=HIMSGJ220xs&t
92高品质的模型和纹理的老建筑,废墟塔,悬崖,树叶,藤蔓和木板。
材料可以快速调整,以满足您的需要。 所有你需要把你的环境带入生活。 模块化资产允许您创建无限数量的结构。
所有资产都是手工雕刻的,有3个级别的LOD. 纹理范围从4k到1k。

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