Abandoned place pack is the right tool for creating scarry and shivering atmosphere.

废弃的地方包是创造疤痕和颤抖的气氛的正确工具。

Physically-Based Rendering: Yes
Texture Size – 4096×4096, 2048×2048, 1024×1024
Collision- Yes, automatically generated
Vertex Count: 9325 – 19
LODs: no
Number of Meshes: 277 (included cracked parts)
Number of Materials and Material Instances: 177
Number of Textures: 101
Intended Platform: PC
Platforms Tested: PC
Documentation : https://www.youtube.com/watch?v=qWVFL-ZpJOs&feature=youtu.be

基于物理的渲染:是
纹理尺寸-4096×4096,2048×2048,1024×1024
碰撞-是的,自动生成
顶点数:9325-19
Lod:不
目数:277(含裂纹部分)
材质和材质实例数:177
纹理数量:101
预期平台:PC
测试平台:PC
文件 : https://www.youtube.com/watch?v=qWVFL-ZpJOs&feature=youtu.be











Video: https://www.youtube.com/watch?v=WNjBKasmwRw

Abandoned place pack is the right tool for creating scary and shivering atmosphere. This pack based on “Master material” that works with vertex paint for better transition between textures. This combination will give you better visual results in your scene. Abandoned pack contains basic primitives optimized for mesh paint and tessellation. With big list of materials you can mix for e.g. dirt and concrete, control texture coords for better tiling, change color or normal intensity, control height map and much more.

短片: https://www.youtube.com/watch?v=WNjBKasmwRw

废弃的地方包是创造可怕和颤抖的气氛的正确工具。 这个包基于”主材料”,与顶点油漆工作更好的过渡纹理之间。 这种组合将为您的场景提供更好的视觉效果。 废弃包包含针对网格绘制和曲面细分优化的基本图元。 随着材料的大名单,你可以混合,例如污垢和混凝土,控制纹理coords更好的平铺,改变颜色或正常强度,控制高度图等等。

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