Reload animations are made so, that the moment of bullet supply can be easily cut off as a separate animation. This allows to change the number of rifle bullet loads.
The shots and reloads are performed from four positions:
– Rifle01_Stand_Style
– Rifle02_Stand_Style
– Rifle03_Stand_Style
– Rifle_Crouch_Style
Overall the pack contains 42 animations (fbx format).
Update 1.1. This update includes the following changes:
- animated virtual bones;
- added Source folder (contains all animations in FBX format, they can be integrated into any version of Unreal Engine).
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Animation types: Root Motion and In-place
Supported Development Platforms:
Windows: Yes
Mac: Yes
重新加载动画是这样做的,以便子弹供应的时刻可以很容易地切断作为一个单独的动画。 这允许改变步枪子弹载荷的数量。
射击和重装是从四个位置进行的:
-步枪01_stand_style
-步枪02_stand_style
-步枪03_stand_style
-Rifle_croch_style
总体而言,包包含42动画(fbx格式)。
更新1.1。 此更新包括以下更改:
- 动画虚拟骨骼;
- 添加源文件夹(包含FBX格式的所有动画,它们可以集成到任何版本的虚幻引擎中)。
装备史诗骨架:是的
包括IK骨头:是的
动画类型:根运动和就地
支持的开发平台:
Windows:是的
Mac:是的
VIDEO: https://www.youtube.com/watch?v=xQHSpH-g_pQ
Video How To retarget Animation Packs from UE4 to UE5: https://youtu.be/jpVjnnVQ6dA
This pack contains two parts:
1) ShootingSet
2) ReloadingSet
Each of these parts uses four different rifles in four different poses. These are the most used game guns (Winchester, Automatic, ShotGun and DoubleBarrel)
短片: https://www.youtube.com/watch?v=xQHSpH-g_pQ
视频如何将动画包从UE4重新定位到UE5: https://youtu.be/jpVjnnVQ6dA
这个包包含两个部分:
1)射击
2)重新加载集
这些部件中的每一个都以四种不同的姿势使用四种不同的步枪。 这些是最常用的游戏枪(温彻斯特,自动,霰弹枪和DoubleBarrel)
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