The project includes:
Modular building models (walls, roof, floor) generally have the correct UV map and allow the use of any tile materials. A set of 3D models allows you to build a floor of a shopping center of various configurations and place various shops in it
Detailed design of the interiors of shops. If necessary, you can add and create your own store interiors.
Lumen Global Illumination: Yes
Nanite: No (All models have a UV lighting map, which allows them to be used in various projects and game engines. If necessary, you can switch from the LOD system to the Nanite system in the settings of the model in a couple of mouse clicks.)
Number of Unique Meshes: 146
Collision: Yes (automatically, individual)
Vertex Count:
– Shoes models – ( from 1866 to 5678 )
– Clothing models – ( from 1713 to 35190 )
– Mannequin with clothes – ( from 20745 to 36817 )
– Rack / hanger with a set of clothes – ( from 8787 to 91346 )
– Rack with a set of shoes and boxes – ( from 24620 to 95316 )
LODs: Yes (77 Meshes)
Number of Materials and Material Instances: 125
Number of Textures: 219
Texture Resolutions: The resolution of the textures is varied (from 512 to 4096)
Supported Development Platforms: Windows
Documentation: No
Additional Notes:
The project uses the HDRIBackdrop plugin
该项目包括:
模块化建筑模型(墙壁,屋顶,地板)通常具有正确的UV贴图,并允许使用任何瓷砖材料。 一组3D模型允许您构建各种配置的购物中心的地板,并在其中放置各种商店
商店内部的详细设计。 如有必要,您可以添加和创建自己的商店内部。
流明全局照明:是
纳米石:没有(所有模型都有一个UV光照贴图,这允许它们在各种项目和游戏引擎中使用。 如有必要,您可以在模型的设置中从LOD系统切换到Nanite系统,只需点击几下鼠标。)
唯一网格数:146
碰撞:是(自动,个人)
顶点计数:
-鞋子模型-(从1866到5678)
-服装模型-(从1713到35190)
-带衣服的人体模型-(从20745到36817)
-衣架/衣架一套衣服-(从8787到91346)
-带一套鞋子和盒子的架子-(从24620到95316)
Lod:是(77目)
材质和材质实例数:125
纹理数量:219
纹理分辨率:纹理的分辨率是不同的(从512到4096)
支持的开发平台:Windows
文件:否
其他注意事项:
该项目使用HDRIBackdrop插件
PAY ATTENTION TO – Shopping Mall (MODULAR Environment)(link) – READY PROJECT OF A THREE-STOREY SHOPPING CENTER WITH DETAILED STORES, CAFE, TECHNICAL ROOMS, EQUIPMENT, ETC. (INTERIOR, EXTERIOR, EVATOR, ESCALATOR)
(link) Shopping Mall (MODULAR BUILDING)
(link) PAY ATTENTION TO – READY HOSPITAL PROJECT
(link) PAY ATTENTION TO – ABANDONED FACTORY / Railway industrial zone (Update V.2)
(link) PAY ATTENTION TO – Industrial Abandoned Warehouse (Abandoned Hangar)
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Showcase Video (4K)
Overview of all assets
The project includes everything you see in screenshots. The finished floor of the shopping center with a detailed interior design of shops, as well as a corridor / hall of the building with a fountain and flower beds. Racks with goods (clothes, shoes, hats, bags) are static grids, as well as static Blueprints with a set of individual clothing models that can be edited.
The package contains a standard UE4 character whose blueprints contain the logic for interacting with the doors of the building. When using your character, you will need to copy this logic into your player’s blueprints.
The stage is built from separate modular elements, if desired, you can change its configuration to your liking.
All models have a UV lighting map, which allows them to be used in various projects and game engines. If necessary, you can switch from the LOD system to the Nanite system in the settings of the model in a couple of mouse clicks.
注意-商场(模块化环境)(链接)-一个三层购物中心的准备项目,包括详细的商店,咖啡馆,技术室,设备等。 (内部、外部、EVATOR、自动扶梯)
(连结) 购物中心(模块化建筑)
(连结) 关注-READY医院项目
(连结) 注意-废弃工厂/铁路工业区(更新V.2)
(连结) 注意-工业废弃仓库 (废弃的机库)
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展览短片(4K)
所有资产概览
该项目包括您在屏幕截图中看到的所有内容。 购物中心的成品楼层,设有详细的商店室内设计,以及带喷泉和花坛的建筑物走廊/大厅。 带有商品(衣服,鞋子,帽子,袋子)的架子是静态网格,以及带有一组可以编辑的单个服装模型的静态蓝图。
该软件包包含一个标准的UE4角色,其蓝图包含与建筑物门交互的逻辑。 使用角色时,您需要将此逻辑复制到玩家的蓝图中。
舞台是由独立的模块化元素构建的,如果需要,您可以根据自己的喜好更改其配置。
所有模型都有一个UV光照贴图,这允许它们在各种项目和游戏引擎中使用。 如有必要,您可以在模型的设置中从LOD系统切换到Nanite系统,只需点击几下鼠标即可。
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