Features:

  •  various props
  •  +bonus character
  •  easily customizable material
  • Niagara – fish, small particles in the water, dirt, bubbles.

Number of Unique Meshes: 193

Collision: Yes, – custom, automatically generated

LODs: No

Number of Materials and Material Instances: 79

Number of Textures: 149

Texture Resolutions:

4096×4096

2048×2048

1024×1024

32×32

Supported Development Platforms: Windows 64-bit

Supported Target Build Platforms: Windows

Additional Notes: project size is 1.87 gigabytes

特征:

  •  各种道具
  •  +奖金字符
  •  易于定制的材料
  • 尼亚加拉-鱼,水中的小颗粒,污垢,气泡。

唯一网格数:193

碰撞:是的,-自定义,自动生成

Lod:不

材质和材质实例数:79

纹理数量:149

纹理分辨率:

4096×4096的

2048×2048的

1024×1024的

32×32

支持的开发平台:Windows64位

支持的目标构建平台:Windows

附加说明:项目大小为1.87千兆字节










In this product you will find a large number of fish, underwater plants, stones, rocks, and a broken ship.

The bonus of the product is the character, a diver in a heavy suit for deep-sea diving.

This product supports Nanite for Unreal Engine 5.0+

This product supports Lumen for Unreal Engine 5.0+

Demo

Additional screenshots

Additional Information:

The physical material for dust steps on the landscape is attached to the character, to set them up, do several actions –

go to Project Settings, the "Physical Surface" block and in the first line of "SurfaceTupe1" write sand. Restart the project and everything should work.

If you have "SurfaceTupe1" occupied, select any free one, write sand , find the file "PH_sand_1" in the materials folder and select "sand" in the Surface Type line. Restart the project and everything should work.

在这个产品中,你会发现大量的鱼,水下植物,石头,岩石和一艘破碎的船。

该产品的奖励是角色,一名穿着重型西装的潜水员,用于深海潜水。

本产品支持Nanite for Unreal Engine5.0+

本产品支持适用于虚幻引擎5.0+的Lumen

示范

其他截图

其他资料:

景观上的灰尘步骤的物理材料附加到角色上,要设置它们,请执行以下操作 –

转到项目设置,”物理表面”块并在”SurfaceTupe1″的第一行写沙。 重新启动项目,一切都应该工作。

如果你有”SurfaceTupe1″占用,选择任何一个免费的,写沙,找到材料文件夹中的文件”PH_sand_1″,并在表面类型行中选择”沙”。 重新启动项目,一切都应该工作。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。