Technical Details
Number of Unique Meshes:
- 500+
Number of Materials and Material Instances:
- Pivot Painter 2.0 Foliage Master Material (5 hirarchy levels highly optimized, seams and terrain blending, season feature)
- 14 Master materials
- 109 Material Instances
Number of Textures:
- 244 textures
LODs: No (Intendet to use with Nanite, Fallback Mesh)
Collision: Accurate collisions
Texture Resolutions: 8k, 4k, 2k
技术细节
唯一网格数:
- 500+
材质和材质实例数:
- 枢轴画家2.0叶主材料(5个层次高度优化,接缝和地形混合,季节特征)
- 14主材料
- 109材质实例
纹理数量:
- 244纹理
Lod:No(Intendet与Nanite一起使用,回退网格)
碰撞:精确碰撞
纹理分辨率:8k,4k,2k
Update V.1.11
Fixing the Arch Bug
Update V.1.1
Video:
Teaser V1.1
Free Runtime Demo UE5.2 Medieval City V.1.1
Make sure you download and use our DefaultEngine.ini Medieval_City_Default Settings (UE5.2) (PC)
- New lighting
- New material presets
- Added new features to master materials
- Added footstep sounds
- Added sounds of interactions with vegetation
- The previous version of materials and lighting are also available in the project
Free Runtime Demo UE5.2 Medieval City
Video:
Also Check:
Our Artstation:
https://www.artstation.com/antongorodecki
https://www.artstation.com/defect
Features:
- Highres Nanite assets for creating Medival City
- Customizable Photogrammetry based houses
- Customizable flags
- Pivot Painter 2.0 Wind system (up to individual leaves), compatiable with Megascans Trees
- Updated Foliage Actor, compatiable with Megascans Trees
- Photogrammetry based truncks and debris, photometric stereo leaves and brunches
- Season Feature
- 4 paintable landscape layers including puddles
- Uses same project structure as all of our products
If your project is using Ultra Dynamic Sky Asset and you want it to controll trees, just replace our global foliage actor with this one Global Foliage Actor and enable Ultra Dynamic Weather in blueprint Details.
Use only with Lumen lighting, baking light is not supported.
This product supports Nanite for Unreal Engine 5.2+
This product supports Lumen for Unreal Engine 5.2+
Please make sure to enable Nanite, Lumen and Virtual Shadows in project Settings and update graphics drivers to a latest version.
Enabling Virtual Shadow Support
Requiers RTX graphics card 2060 or 3050 minimum
Target RTX 3080 – 50 fps
Tested on Windows 10, 11
更新V.1.11
修复拱Bug
更新V.1.1
短片:
传情人 V1.1
免费运行时演示UE5.2 中世纪城市V.1.1
请确保您下载并使用我们的DefaultEngine。ini拢潞 Medieval_City_Default设置 (UE5.2)(PC)
- 新照明
- 新材质预设
- 为主材料添加新功能
- 增加了脚步声
- 增加了与植被相互作用的声音
- 以前版本的材料和照明也可在项目中使用
免费运行时演示UE5.2 中世纪城市
短片:
也检查:
我们的艺术站:
https://www.artstation.com/antongorodecki
https://www.artstation.com/defect
特征:
- Highres Nanite资产用于创建Medival City
- 可定制的基于摄影测量的房屋
- 可自定义标志
- 枢轴画家2.0风系统(最多可达个别叶子),可与巨型树木兼容
- 更新的树叶演员,与巨型树兼容
- 基于摄影测量的截断和碎片,光度立体叶和早午餐
- 季节特色
- 4个可绘画的景观层,包括水坑
- 使用与我们所有产品相同的项目结构
如果您的项目使用的是超动态天空资源,并且您希望它控制树木,只需将我们的全局植物actor替换为此actor即可 全球树叶演员 并在蓝图细节中启用超动态天气。
仅与流明照明一起使用,不支持烘焙灯。
本产品支持Nanite for Unreal Engine5.2+
本产品支持适用于虚幻引擎5.2+的Lumen
请确保在项目设置中启用Nanite,Lumen和虚拟阴影,并将图形驱动程序更新为最新版本。
Requiers RTX显卡2060或3050最低
目标RTX3080-50fps
在Windows10,11上测试
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