Features:
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High Quality assets of Trees, Plants, Rocks, Village Buildings and Props
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Includes Tropical Island Biomes and Old Traditional Tropical Wooden Village
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Game-Ready, Arch-Viz, Animation, VFX Film & Metaverse Ready
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Photogrammetry & high-poly baked assets
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Up to 4K texture resolution
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Material based foliage wind system
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Scalable wind system
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Auto Slope Material on Landscape
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Optimized material
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Global wetness material function
Content:
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Trees : 44
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Plants : 38
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Ferns : 4
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Bushes : 8
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Ivy : 5
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Rocks : 15
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Cliffs : 5
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Dead Leaves : 3
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Falling Leaves Particle : 1
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Dead Trunk : 5
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Terrain patch: 21
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Buildings : 4
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Modular Building : 10
Number of Unique Meshes: 256+ Unique Meshes
Collision: Yes, custom & box collision
Vertex Count: From 478 tris to 1.466.024(1.4Million) tris
LODs: Virtual Geometry LOD via Nanite
Number of Materials and Material Instances: 200+
Number of Textures: 273+ textures
Texture Resolutions: 512x512px, 1024x1024px, 2048x2048px, 4096x4096px
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Not Yet
Important/Additional Notes: You should Turn ON/Enable Runtime Virtual Textures on Project Settings.
特征:
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树木、植物、岩石、村舍及道具的优质资产
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包括热带岛屿生物群落和古老的传统热带木村
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游戏准备,Arch-Viz,动画,特效电影和元界准备
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摄影测量&高聚烘焙资产
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高达4k纹理分辨率
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基于材料的叶面风系统
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可扩展风力系统
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景观上的自动斜坡材料
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优化材料
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全局湿性材料功能
内容:
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树木:44
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植物:38
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蕨类植物:4
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灌木:8
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常春藤:5
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岩石:15
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悬崖:5
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枯叶:3
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落叶粒子:1
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死树干:5
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地形补丁:21
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建筑物:4
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模块化建筑:10
唯一网格数: 256+独特网格
碰撞: 是的,定制和盒子碰撞
顶点计数: 从478tris到1.466.024(1.4百万)tris
Lod: 通过Nanite实现虚拟几何LOD
材质和材质实例数: 200+
纹理数量: 273+纹理
纹理分辨率: 512x512px,1024x1024px,2048x2048px,4096x4096px
支持的开发平台:
窗户: (是)
Mac电脑: (是)
文件: 還沒有。
重要/附加注意事项: 您应该在项目设置上打开/启用运行时虚拟纹理。
Videos: Features – Cinematic 1 – Cinematic 2 – Walkthrough
Support: Discord
Demo: Free Download
This product supports Nanite for Unreal Engine 5.1+
The most realistic Tropical Jungle Island environment ever created on the marketplace. Made with photogrammetry and photometric foliage technics, game-ready assets with up to 4k textures.
Bring the forest alive with our wind system and make it more believable with our shaders which optimized for your project.
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Realistic trees for your Games, Animation, VFX, Metaverse, and Architectural visualization.
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Includes Bundle of Tropical Biomes and Tropical Traditional Village Style Buildings and props
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Fully Nanite for UE 5.1+
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Layered Trunk materials for blending top and bottom Trunk Textures and Moss.
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Wind and Wetness function can be controlled via MPC control and Blueprint.
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Shader based Wind System for nice realistic movement for the trees yet very optimized.
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The screenshots are real-time running on an RTX 3080 Card and a high spec PC with 64GB RAM.
Make sure to setup in the Project Settings (Platforms – Windows) Default RHI is set to DirectX 12 and SM6 in D3D12 Targeted Shader Formats is enabled.
###—IMPORTANT: You should Turn ON/Enable Runtime Virtual Textures & Virtual Opacity on Project Settings—###
NEXT-GEN VISUALS
Our goal is to provide the best visuals quality as possible while still being scalable enough to run on most average hardware. Comes with the most detailed game-ready assets with nanite to make your scene even more optimized and scalable.
All of our assets are fully photo scan based & high-poly baked texture, include up to 4k texture resolution for incredible close-up detail.
GAME READY
All of our assets are fully game-ready with Nanite, collision, wind, optimized view distances out of the box. Suitable for any hardware from console, PC, to Metaverse Virtual Reality device.
OPTIMIZED FOLIAGE WIND SYSTEM
Bring the forest alive and make it more believable with our shader based wind system which is very lightweight, no rigging, no skeletal mesh required.
SUPPORT
Do you have any issue? Do not worry We will help! Ask any question regarding the pack and we will glad to help as we can. This pack comes with massive library of 200+ high quality assets and will keep counting which will add new asset regularly based on user’s review amount and rating on marketplace.
支援服务: 不和谐
示范: 免费下载
本产品支持Nanite for Unreal Engine5.1+
在市场上创造的最现实的热带丛林岛屿环境. 使用摄影测量和光度树叶技术,游戏准备的资产与多达4k纹理。
用我们的风系统使森林充满活力,并使它更可信与我们的着色器优化您的项目。
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为您的游戏、动画、特效、元界和建筑可视化提供现实的树.
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包括热带生物群落和热带传统乡村风格的建筑和道具
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UE5.1+完全纳米
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分层树干材质,用于混合顶部和底部树干纹理和苔藓。
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风和湿度功能可以通过MPC控制和蓝图来控制.
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基于着色器的风系统为良好的现实运动的树木,但非常优化。
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截图是实时运行在RTX3080卡和高规格PC与64GB内存.
确保在项目设置(平台-Windows)中进行设置默认RHI设置为DirectX12,并且启用了D3d12目标着色器格式中的SM6。
###—重要提示:您应该在项目设置上打开/启用运行时虚拟纹理和虚拟不透明度—###
下一代视觉效果
我们的目标是尽可能提供最佳的视觉质量,同时仍然具有足够的可扩展性,可以在大多数普通硬件上运行。 配备了最详细的游戏准备资产与纳米,使您的场景更加优化和可扩展。
我们所有的资产都是完全基于照片扫描和高聚烘焙纹理,包括高达4k纹理分辨率难以置信的特写细节。
游戏准备就绪
我们所有的资产都是完全游戏准备与纳米,碰撞,风,优化的视图距离开箱。 适用于从控制台,PC到Metaverse虚拟现实设备的任何硬件。
优化叶面风系统
使用我们的基于着色器的风系统,使森林充满活力,使其更加可信,这是非常轻量级的,没有索具,不需要骨架网格。
支援服务
你有什么问题吗? 别担心,我们会帮忙的! 问任何关于包的问题,我们将很乐意帮助,我们可以. 这个包配备了大量的200+高质量资产库,并将继续计数,这将定期增加新的资产根据用户的审查金额和市场评级。
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