Features:

  •  Game-ready at 2048 resolution
  •  Tile-able and seamless
  •  Procedural Generation
  • Have simple showcase map
  • NO SUBSTANCE PLUGIN NEED NOW

Texture Resolutions:

  •  Designed at 2048×2048, Instances scale to any resolution

Number of Materials: 11

Do Materials derive from a Master Material with instances as variation: No

Number of Textures: 116

Supported Development Platforms: Any, exclude mobile

Supported Target Build Platforms: Any, exclude mobile

Documentation: any support with email

特征:

  •  游戏准备在2048分辨率
  •  可瓷砖及无缝
  •  程序生成
  • 有简单的展示地图
  • 现在不需要SUBSTANCE插件

纹理分辨率:

  •  设计为2048×2048,实例可扩展到任何分辨率

材料数量: 11

材质是否派生自具有实例作为变体的主材质:没有

纹理数量: 116

支持的开发平台:任何,不包括移动

支持的目标构建平台:任何,不包括移动

文件:与电子邮件的任何支持










Other my materials:

Abstract Stylized pack of 27 Materials https://www.unrealengine.com/marketplace/abstract-stylized-pack-of-27-materials ($6.99 $4.99)

 The futuristic materials, created with the support of the Substance plugin, include a separate set of textures, a separate set of Substance archives, and already imported materials.

我的其他资料:

27种材料的抽象风格包装 https://www.unrealengine.com/marketplace/abstract-stylized-pack-of-27-materials ($6.99 $4.99)

 在Substance插件的支持下创建的未来主义材质包括一组单独的纹理,一组单独的Substance存档以及已经导入的材质。

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