Features: POM Brick Materials

Number of Materials:

  • 2 Master material ( 1 basic master material and 1 POM master material)
  • 24 Instance materials ( 12 basic material instances and 12 POM material instances)

(All materials are in 4K resolution)

Number of Textures:

  • Total number of Textures 36
  • 12 base color maps in 4096×4096
  • 12 normal maps in 4096×4096
  • 12 RAOH maps (roughness, ambient occlusion and height combined in one map) in 4096×4096

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows, Mac

Engine Compatibility: 4.15 – 4.25

Intended Platform: PC, Mac

Platforms Tested: Windows

Documentation Included: No

The “Showcase” demo level has the additional content listed below:

2 Static Meshes

特点:POM砖材料

材料数量:

  • 2个主材料(1个基本主材料和1个POM主材料)
  • 24个实例材质(12个基本材质实例和12个POM材质实例)

(所有资料均为4k分辨率)

纹理数量:

  • 纹理总数36
  • 4096×4096中的12个基色图
  • 4096×4096中的12法线贴图
  • 4096X4096中的12张RAOH贴图(粗糙度、环境光遮蔽和高度组合在一张贴图中)

支持的开发平台:Windows、Mac

支持的目标构建平台:Windows、Mac

发动机兼容性:4.15-4.25

预期平台:PC、Mac

测试平台:Windows

文件包括:否

“展示”演示级别具有下面列出的附加内容:

2静态网格










A pack of 12 Parallax Occlusion Mapping (POM) Brick Materials in 4K resolution for the use in any game or architectural project.

This pack also includes all 12 materials as Basic Material without POM in 4K resolution.

Preview (YouTube)

My other products

Version 1.1 (01/22/2019):

  • added 6 materials
  • increased resolution to 4K (you can change the max displayed resolution easily inside UE4)
  • added support for UE4 4.15
  • combined roughness and height in one map + added ambient occlusion map

Adjustable variables inside each POM material instance:

  • Texture Tiling (seamless tiling of all materials)
  • Normal Intensity
  • Roughness Intensity
  • POM Intensity (Height Ratio, how deep the height map is in relation to its width, makes the material look deeper)
  • Min Steps (how many steps will be used when looking downward at the material. Typically fewer steps are required.)
  • Max Steps (how many steps will be performed at glancing angles. Typically more steps are necessary.)

一包4k分辨率的12个视差遮挡映射(POM)砖材料,可用于任何游戏或建筑项目。

这个包还包括所有12个材料作为基本材料没有POM在4k分辨率。

预览(YouTube)

我的其他产品

版本1.1(01/22/2019):

  • 新增6种材料
  • 将分辨率提高到4K(您可以在UE4中轻松更改最大显示分辨率)
  • 增加了对UE4 4.15的支持
  • 在一张地图中组合粗糙度和高度+添加环境遮挡地图

每个POM材质实例内的可调变量:

  • 纹理平铺(所有材料的无缝平铺)
  • 正常强度
  • 粗糙度强度
  • POM强度(高度比,高度图与其宽度的关系有多深,使材质看起来更深)
  • Min Steps(向下看材料时将使用多少个步骤。 通常需要更少的步骤。)
  • 最大步数(在扫视角度将执行多少步数)。 通常需要更多的步骤。)
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