• Number of Audio tracks: 159
• Number of Audio Cues: 3
• Sample rate \ bit rate: (44.1 kHz, 16bit Stereo and Mono Wav’s)
• Does music\audio loop: No
• How many minutes of audio provided: 2 minutes
• Number of Blueprints: 2
• Video Link: https://www.youtube.com/watch?v=aiKu_UcrXB4
• Intended Platform: PC
• Platforms Tested: PC
• Documentation Included: YES
*音轨数量:159
*音频提示数量:3
*采样率\比特率:(44.1kHz,16位立体声和单声道Wav)
*音乐\音频循环:否
•提供多少分钟的音频:2分钟
*蓝图数目:2
*视频链接:https://www.youtube.com/watch?v=aiKu_UcrXB4
*预期平台:PC
*测试平台:PC
*文件包括:是的
Updated version Video Old version Video
This asset contain footsteps, rattle and jump grunts sounds. Both footsteps and grunts sounds are different for male and female character. It can be used in every game with bipedal characters.
There are 2 sets (for male and female) of 11 different samples of footstep sounds depending on floor type:
• Carpet • Concrete • Grass • Ground • Gravel • Wood • Snow • Sand • Water • Metal • Plastic
I am using this asset in my first Indie Game: Wildlife Rescue Simulator is up on Steam. Please add it to your Wishlist: https://store.steampowered.com/app/2797390
Each floor type and equipment rattle sounds have 6 different footsteps that are played randomly. There are 2 sets (for male and female) jumping up and landing grunt sounds, also with 4 different samples. All sounds are Audio Components placed on a character (or pawn) BP and triggered from its Animation BP. The volume of the sounds is connected to the speed of character so when the character runs his footsteps and rattle sounds are louder than when he walks. Every Material is assigned to a Physical Material and each footstep checks what physical material is assigned to the floor to play correct sound. So when you paint grass in your level, and the correct Physical Material is assigned to it, your character will always make grass footsteps sounds when he steps on it.
PDF Manual Video Manual First Person SetUp
这个资产包含脚步声,嘎嘎声和跳跃咕噜声。 脚步声和呼噜声对于男性和女性角色来说都是不同的。 它可以在每个游戏中使用双足角色。
有2套(男性和女性)的11个不同的脚步声样本取决于地板类型:
*地毯*混凝土•草*地面*砾石•木材•雪*沙*水*金属*塑料
我正在使用这个资产在我的第一个独立游戏:野生动物救援模拟器是在蒸汽。 请将其添加到您的愿望清单中: https://store.steampowered.com/app/2797390
每个楼层类型和设备拨浪鼓的声音都有6个不同的脚步声,随机播放。 有2套(男性和女性)跳跃和着陆咕噜声,也有4个不同的样本。 所有声音都是放置在角色(或pawn)BP上并从其动画BP触发的音频组件。 声音的音量与角色的速度有关,因此当角色奔跑时,他的脚步声和拨浪鼓的声音比他走路时更大。 每个材料被分配到一个物理材料和每个脚步检查什么物理材料被分配到地板播放正确的声音。 所以当你在你的关卡中画草,并为它分配了正确的物理材料时,你的角色在踩到它时总是会发出草的脚步声。
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