Features: (Please include a full, comprehensive list of the features of the product)
- Customization – Using the pack’s components to assemble unique interactables is a breeze.
- Dynamic material maps and example material setup including dynamic wear levels
- Dials have a second UV channel for easy labeling
Number of Unique Meshes: 66
Lever Meshes: 6
Button Meshes: 10
Button-Mount Meshes: 12
Knobs/Dials: 11
Misc bits: 24
Collision: No
Vertex Count: 4764
Lever Average Vertex Count: 103
Button/Mount Average Vertex Count: 57a
Knobs Average Vertex Count: 96
Misc Bits Average Vertex Count: 61
LODs: (Yes/No)
Number of Materials and Material Instances: 1 Demo Material w/several Instances
Number of Textures: 72(+3 decals for dials(512x)(, +1 UV template for dials(500x))
Texture Resolutions: 2048 (Dial Decal & UV Template 512x)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes: This is -not- a programming/functional-blueprint pack, these are art assets only. Materials have been tested on PC versions of the UE editor only, but should function fine within console/mobile/VR builds. The Material Maps and Meshes should work across -all- platforms, the Demo Material and instances might not work on versions that don’t use the desktop shaders.
特点:(请包括一个完整的,全面的产品功能列表)
- 定制-使用包的组件组装独特的交互是一件轻而易举的事.
- 动态材料图和示例材料设置,包括动态磨损水平
- 刻度盘有第二个紫外线通道,便于标记
唯一网格数:66
杠杆网格:6
按钮网格:10
按钮安装网格:12
旋钮/表盘:11
错误位:24
碰撞:没有
顶点数:4764
杠杆平均顶点数:103
按钮/挂载平均顶点数:57a
旋钮平均顶点数:96
Misc位平均顶点数:61
Lod:(是/否)
材质和材质实例数:1个演示材质w/几个实例
纹理数量:72(+3贴花表盘(512x)(,+1UV模板表盘(500x))
纹理分辨率:2048(表盘贴花和UV模板512x)
支持的开发平台:
Windows:是的
Mac:是的
重要/附加说明:这不是一个编程/功能蓝图包,这些只是艺术资产。 材料已经在PC版本的UE编辑器上测试过,但应该在控制台/移动/VR构建中正常运行。 材质贴图和网格体应适用于所有平台,演示材质和实例可能不适用于不使用桌面着色器的版本。
Meshes: Meshes are set to snap to a 1u grid with origins in prime spots for snapping and animation. There are also a handful of blueprint examples to demonstrate how to use the pack’s pieces to assemble unique interactables for your puzzle game.
Materials: This pack also includes 5 full material maps, a dynamic paint-mask, and an extra set of UVs on dials for custom overlays, as well as a sample material to show a possible way to use all these, and several instances of this material to demonstrate flexibility.
网格:网格设置为捕捉到一个1u网格,其起源于捕捉和动画的主要点。 还有一些蓝图示例来演示如何使用包的碎片为您的益智游戏组装独特的交互性。
材质:这个包还包括5个完整的材质地图,一个动态的油漆蒙版,以及一组额外的自定义复盖刻度盘上的Uv,以及一个示例材质来显示使用所有这些的可能方法,以及这个材质的几个实例来展示灵活性。
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