Features:

  •  Functional plane blueprint with working doors, flaps, landing gears.
  • Set of materials for different color schemes.
  •  PBR materials for all assets.
  •  Demonstration maps.

Texture Sizes: form 32 to 4096

Scaled to Epic skeleton: Yes

Collision: Yes, custom.

Vertex Count: from 17 to 19375.

LODs: No.

Number of Meshes: 67.

Number of Materials and Material Instances: 29.

Number of Textures: 41.

Supported Development Platforms: Windows, PS4, Xbox One

Supported Target Build Platforms: Windows, PS4, Xbox One

特征:

  •  功能飞机蓝图与工作门,襟翼,起落架。
  • 不同配色方案的材料集。
  •  所有资产的PBR材料。
  •  演示地图。

纹理尺寸:表格32至4096

缩放到史诗骨架:是的

碰撞:是的,习惯。

顶点计数:从17到19375。

Lod:不。

目数:67.

材料和材料实例数:29。

纹理数量:41.

支持的开发平台:Windows、PS4、Xbox One

支持的目标构建平台:Windows,PS4,Xbox One










Airliner with interior and cockpit, landing gears, separated flaps etc. Design inspired by Boeing 737, but slightly changed to avoid copyright issues. Comes with functional blueprints and set of customizable materials to create different color variations. All assets created to correspond current gen games budgets.

VIDEO – https://youtu.be/oN7o68uD_10

带有内部和驾驶舱的客机,起落架,分离襟翼等。 设计灵感来自波音737,但略有改变,以避免版权问题。 带有功能蓝图和一组可定制的材料,以创建不同的颜色变化。 为对应当前gen games预算而创建的所有资产。

短片 – https://youtu.be/oN7o68uD_10

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