Number of Unique Meshes: 245

Collision: (Yes, automatically generated)

Vertex Count: Up to hundreds of thousands.

LODs: (No)

Number of Materials and Material Instances: 215

Number of Textures: 439

Texture Resolutions: Up to 4k

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes: Some meshes have a very high poly count and are only meant to be used with Nanite

唯一网格数:245

碰撞:(是的,自动生成)

顶点数:高达数十万。

Lod:(不)

材质和材质实例数:215

纹理数量:439

纹理分辨率:高达4k

支持的开发平台:

视窗:(是)

Mac:(是)

重要/附加说明:有些网格具有非常高的聚数,只能与纳米石一起使用










🎞️ Trailer | 🎞️ Walkthrough | 🎮 Playable Demo

This highly detailed environment showcases the stark, oppressive architecture of a totalitarian regime, with brutalist government buildings, fortified walls, and strategically divided districts designed to control and subjugate citizens under a dictatorship. The imposing design and atmosphere evoke themes of oppression and surveillance, making it perfect for dystopian narratives. This asset is ideal for games and cinematic projects that require a visually striking and thematically rich urban setting dominated by authoritarian power.

Important:

Some meshes have a very high poly count and are only meant to be used with Nanite.

-Large objects, such as buildings, are only available as blueprints. This approach optimizes their performance with Nanite and facilitates modifications to generate more variations.

-Blueprints with too many objects can have poor performance, besides affecting the FPS, it’s slow even to drag them through the map. To address this issue I created an optimized version of each blueprint, you can find them in the Blueprints/PackedLevelActors folder (The original ones are in the Blueprints folder).

This product leverages Unreal Engine 5’s Lumen and Nanite to enhance visual fidelity, delivering a next-gen gaming experience.

Nanite Documentation

Lumen Documentation

Don’t hesitate to contact us if you have any questions or problems with this package, we’ll gladly help you!

🕹️Join us on these platforms and stay in the loop for exciting new releases and game development content:

🗸 Discord ( 📖 Reviews/Questions archives from old UE marketplace available here)

🗸 Youtube

🗸 Artstation

🎞️ 拖车/拖车 | 🎞️ 演练/演练 | 🎮 可玩演示

这个高度详细的环境展示了极权主义政权的严峻,压迫性建筑,野蛮的政府建筑,强化的墙壁和战略划分的地区,旨在控制和征服独裁统治下的公民。 宏伟的设计和氛围唤起了压迫和监视的主题,使其成为反乌托邦叙事的完美选择。 这一资产非常适合游戏和电影项目,这些项目需要一个视觉上引人注目和主题丰富的城市设置由专制权力主导。

重要事项:

有些网格具有非常高的聚数,只用于纳米。

-大型物体,如建筑物,只能作为蓝图使用。 这种方法使用Nanite优化了它们的性能,并促进了修改以产生更多变化。

-具有太多对象的蓝图可能具有较差的性能,除了影响FPS之外,甚至通过地图拖动它们也很慢。 为了解决这个问题,我创建了每个蓝图的优化版本,您可以在Blueprints/PackedLevelActors文件夹中找到它们(原始版本位于Blueprints文件夹中)。

该产品利用虚幻引擎5的流明和纳米来增强视觉保真度,提供下一代游戏体验。

纳米文件

流明文档

如果您对此套餐有任何疑问或问题,请随时与我们联系,我们将很乐意为您提供帮助!

在这些平台上加入我们,并留在令人兴奋的新版本和游戏开发内容的循环中:

🗸不和谐 (旧UE市场的评论/问题档案可在此下载)

🗸 Youtube的

🗸 艺术站

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